Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Eulogy 3

   (2 reviews)
Sign in to follow this  

Guest

About This File

Well, I guess I'm making the Eulogy series. Hey, why not? You can mark my progress now. This one is probably the toughest one so far. Anyway, it's got a good amount of monsters on skill 4, which makes it fairly hard for the average Doomer. Ammo is also scarce at times. Skill 1 is very easy though.

Small Hint: To conserve ammo, you might want to think of alternate ways to kill the Spider Mastermind.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
I haven't played any of the others in the series. This is decent; there's a central arena with a spider mastermind, and some mazey bits around the edges. It's tricky on UV, and fun for a short while, but there isn't much substance for more than a few minutes' play. I assume you're supposed to telefrag the spider, but they die if you look at them, so it's hardly worth the trouble. The teleport lines are a bit iffy, and there are a couple of unmarked secrets.

Share this review


Link to review
Guest

Unknown date

  
Cyb pulled his socks up after 1998 and started to produce some decent maps, check out his website @ http://doom.vect.org / 3/5 -jb

Share this review


Link to review
  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
×