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Eulogy 3

   (2 reviews)
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About This File

Well, I guess I'm making the Eulogy series. Hey, why not? You can mark my progress now. This one is probably the toughest one so far. Anyway, it's got a good amount of monsters on skill 4, which makes it fairly hard for the average Doomer. Ammo is also scarce at times. Skill 1 is very easy though.

Small Hint: To conserve ammo, you might want to think of alternate ways to kill the Spider Mastermind.

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Unknown date

I haven't played any of the others in the series. This is decent; there's a central arena with a spider mastermind, and some mazey bits around the edges. It's tricky on UV, and fun for a short while, but there isn't much substance for more than a few minutes' play. I assume you're supposed to telefrag the spider, but they die if you look at them, so it's hardly worth the trouble. The teleport lines are a bit iffy, and there are a couple of unmarked secrets.

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Unknown date

Cyb pulled his socks up after 1998 and started to produce some decent maps, check out his website @ http://doom.vect.org / 3/5 -jb

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.