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U2-Doom

   (2 reviews)
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About This File

U2, is my favourite band, so I decided to pay some homage to U2, by making a Doom wad, with that 'Hold me, thrill me,kiss me,kill me' song, in the Doom wad. Now, me being stupid, this took a huge amount of time and work. Though I wanted to give up half way through, deathmatching to U2 was a novel idea. Basically, and I do mean 'basic', the level is a box, with a gang of Demons and loads of other Doom 2 monsters lurking around. I had made another intricate level with teleporters and foxholes, but this one had neat music.....


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Chipchase

  

Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.

 

 

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Unknown date

  
This is from August 1996. It's Map01. As the author points out, the level is just a box; it's a wonky box with 14 mostly weak monsters. There are only two sectors, with STARTAN walls. No exit. Zero stars.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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