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DooD3.5 level 1, floor plan 1

   (1 review)
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About This File

This level can be used: co-operatively, and single player! (after you kill all the monsters you can go kill each other if you're pee-d at one another.

This is floor plan one of level one only! More WADs to come.

I basically want you to experiment this floor! Dive into and check for bugs that we may have missed!

This is a small portion of the total re-write of Doom2! (still must have the reg. Ver. Of Doom2!)

The monsters haven't been manipulated in this version.

up to 4 players can whoop all the monster butt on this floor!

CHECK OUT THE MAP! It's a womans face.

It took a lot of debugging to get the floor plan to work. So far, I haven't found any residual bugs.

That's where you come in!


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Unknown date

  
This map is a bit dull. Basically, it's a big room with two height levels and 36 monsters. You spawn in the middle of the place, and all you have to do, is run and find some weapons and ammo and shoot. You've got much room to move, so this isn't very hard. There's only one remarkable positive thing about this map, and that's the automap, which shows a well done face. But that's too little for a Doom map, I think. 1/5 -Milian

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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