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DooM LEGACY Release v1.2

   (4 reviews)
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About This File

Hello all Doom fans of the world, here is the latest release of Doom LEGACY project by Fab & Boris (we still didn't found a name for our team, let's say it is 'Fab & Boris').

Well, if you are reading this you probably know by now that the gods at IdSoftware have released the sources of the greatest game on earth : Doom !!

Of course a lot of projects have started around the sources since about January 1998, and Doom LEGACY is competing to be the best of the choices!

We have always dreamed of Doom sources being released, and all the features that we'd like to add. Since Doom1 was out we are fans of deathmatching. Don't ask us why we like it more than Duke Nukem or other clones, we like the atmosphere of Doom and its like that!

This new version of Doom is not commercial anymore, but you should have the original Doom2 data (doom2.wad and other files), that comes with the original Doom2 software.


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  • File Reviews

    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
    • By Chipchase · Posted
      A quarter of a million monsters in a gigantic flat square room. It is said to be for stress testing source ports (and your PC?), otherwise it's on the other side of crazy. It took my PC nearly two minutes to load the wad (I thought it had crashed) and I took less than two seconds to die. At least it ran - the author says he never even managed that.
       
      The first screenshot has a high viewpoint because an Archvile lifted me. The second shows it in the Eureka editor; seeing only about 4% of the area, and every red square is a heavyweight monster (yellow selecting a caco).  and Doomguy is in the bottom left corner. Eureka was crawling, almost unusable - how did the author even build this?    
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