Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Mockery

   (71 reviews)
Sign in to follow this  

Guest

About This File

Basically this is a tribute (ok, Mockery, hence the title) of all the really really bad wads that have ever been made and uploaded to cdrom.com. This is not meant to be a good level, and I am much better than this. Also, to all you bad level designers, please take note, this is how you go about making good crap!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
so much missing the point in these reviews.

Share this review


Link to review
Guest

Unknown date

  
Its a bad level, though deliberatly done. Kinda funny. 3\5 stars from me! -PC

Share this review


Link to review
Guest

Unknown date

  
This is a Mockery of DooM 5 Stars

Share this review


Link to review
Guest

Unknown date

  
That was odd.....could of been better though. It would of been nice to see some HOMs or something: 3 Stars - Kirux

Share this review


Link to review
Guest

Unknown date

  
Doesn't work. The problem is that it's not obviously a parody; compared to one of the many mock-type megawads this is a failure, because there's nothing obviously wrong with it, or comically poor. It's a small square outdoors area with a bridge, and thirteen assorted monsters. The bridge doesn't have proper under-and-over but that's a little thing. Whatever mistakes there are in this level are so subtle as to be unnoticeable; consequently it's neither funny nor entertaining.

Share this review


Link to review
Guest

Unknown date

  
Those bashing it are missing the point...it's a MOCKERY!

Share this review


Link to review
Guest

Unknown date

  
Any better and you'd faint.

Share this review


Link to review
Guest

Unknown date

  
Funny idea :)

Share this review


Link to review
Guest

Unknown date

  
100/5

Share this review


Link to review
Guest

Unknown date

  
I think this is a nice jokewad. If you're a wad maker for doom, you'll notice a lot more of the intentional crap and newbie mistakes. 4 stars.

Share this review


Link to review
Guest

Unknown date

  
It fails. But that was the point now wasn't it?

Share this review


Link to review
Guest

Unknown date

  
Whats up with you people saying it could be better.. IT HAS TO BE A PIECE OF SHIT TO BE A MOCKERY! this is not a piece of shit. its a piece of crap. you phail. 0/0

Share this review


Link to review
Guest

Unknown date

  
Clever! Not funny enough, but still well-done.

Share this review


Link to review
Guest

Unknown date

  
it was fun, but there should be more maps 4/5 -David

Share this review


Link to review
Guest

Unknown date

  
i don't get it, what was the point to that, it did put some thoughts in my head though, put some zombies in a graveyard and have them rise out of the ground, that sounds like a good idea...maybe

Share this review


Link to review
Guest

Unknown date

  
Decent, but not nearly as good as it could have been. 3/5

Share this review


Link to review
Guest

Unknown date

  
Best map ever.

Share this review


Link to review
Guest

Unknown date

  
Very good tutor for bridges and some other tricks

Share this review


Link to review
Guest

Unknown date

  
That was a mediocre 25 seconds 1/5

Share this review


Link to review
Guest

Unknown date

  
chuck norris approves of this wad

Share this review


Link to review
Guest

Unknown date

  
Nice

Share this review


Link to review
Guest

Unknown date

  
FIRST JOKEWAD? NO! BUT! LEGENDARY, IMHO.

Share this review


Link to review
Guest

Unknown date

  
I only found a few things bad mappers do: The bridge with a flat on top but invisible on the bottom. Unpegged doors. Acid trails, megasphere and bfg on the first level. I expected it to be a little more of a mockery. This is okay but a deliberate joke wad it could have been a little better. Kinda like BigCrappyShitMegaWad

Share this review


Link to review
Guest

Unknown date

  
Simply POINTLESS

Share this review


Link to review
Guest

Unknown date

  
Hmm, my favorite jokewad ever, but I still wish it was never made. 3/5. -Ace of Spades

Share this review


Link to review
  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
×