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Pigman's Deathmatch series

   (3 reviews)
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3 small levels with lots of neat tricks for DM

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Kapanyo

  
I was very impressed by this WAD. With MAP01, I really liked the design of it. It has curves and lots of fun height variation - in fact, all of these maps do. Unfortunately, MAP01 is very cramped, and combined with the curved architecture, you're going to be catching a lot. MAP02 is quite similar, but much more simple, flowing and more open. It's actually great, but... it's also very GRAY. Finally, MAP03 was the standout. Great detailing, great gameplay, and fun design. Check it out!

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Guest

Unknown date

  
Three small and good deathmatch levels. Map01 is a medieval castle with lots of nooks - it's a bit cramped, but it feels like a LEGO castle and I like that. Map02 is a simpler, more spacious variation of Map01. Map03 is a Middle Eastern-style castle; much smaller than the other two maps, but with a nice flow.

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Doomkid

Unknown date

  
Pigman's DM maps are really fun, you can find more on the archive. I reccomend it.

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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