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INVASION... Level 2--The Upper Decks

   (27 reviews)
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About This File

This is level 1 of a 4 level storyline episode.

[It's too much work to make 9, so we decided to compress the story a bit!]

STORY SO FAR: [Level 1--Contamination (invade1.wad)]

Mars Base sent an urgent distress call after a new gateway opened up there. You had been sent on the battlecruiser INQUISITOR to combat this new INVASION...

...but not all had gone according to plan. The ship was attacked and boarded just as it entered orbit around Mars. You awakened from hypersleep to find your crewmates either mutated or dead. Your objective was clear: end the CONTAMINATION or die trying...

You finally managed to eradicate all the evil hellspawn from the lower levels of the ship. But, just as you were about to proceed to THE UPPER DECKS, through a viewport, you spotted a huge alien space hulk approaching the INQUISITOR...

[end of Level 1]

[Level 2--The Upper Decks (invade2.wad)]

You must now not only annihilate all intruders aboard the INQUISITOR, but somehow deal with the entire shipload of the alien hulk.

[Please read INVPRO2.TXT before playing the level for the complete story]

[Please read INVEPI2.TXT after completing the level]


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Zahid

  
It is hard to believe that its a 94 map...simply mind blowing in terms of both visuals and gameplay

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Guest

  
Good stuff. Lots and lots of rockets. Shame I only found launcher when everything was dead.

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Unknown date

  
"it's generally more atmospheric and sophisticated than most levels from 1994 and 1995". And 2009, by the way. Amazing, one of the best maps i've played. --- 5/5

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Unknown date

  
Classic map that deserves 5/5. Astounding

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Unknown date

  
epic

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Unknown date

  
Amazing wad, blows its prequel away. The atmosphere and detailing is incredible for 1994, and the battles are really challenging on UV. It's a shame the authors never got to finish this "series". 4.5/5

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Unknown date

  
I played this a while ago, its a great level which really feels like a space ship (unlike most) and has all the correct rooms and facilities, great wad.

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Unknown date

  
Wow I loved this... but mannn, I started to get frustrated near the end (took me 40+ min to finish). Anyhow, what I really liked was the emphasis on realistic level design! 5/5

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Unknown date

  
Nice to see a '94 wad that actually shows what people could do back then 5/5

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Unknown date

  
Outstanding, 5/5 no doubt. Better than most modern wads.

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Unknown date

  
This is the sequel to another classic from 1994. It's a bit like System Shock. The architecture is detailed and clever, there's a lot of action, and it's generally more atmospheric and sophisticated than most levels from 1994 and 1995. There's a bizarre face with chomping teeth, a multi-story lift, and the sick bay looks to have early snuff porn impse in one room. In fact the bit with the teeth gave me with the creeps and that's rare for a Doom level.

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Unknown date

  
I can't believe this isn't 5 stars.. I would say that this is my favorite wad of all time. The atmosphere is mind-blowing, the story compelling, and the level design and detail are stunning. This is an old wad, yet it still destroys nearly everything released today. Download this now, keep it forever. It's one wad i couldn't recommend getting more. (COOP OWNS ON THIS)

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Unknown date

  
Great wad!

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Unknown date

  
A spaceship map. A big one. Can't help screaming it's GORGEOUS. 5/5 stars, vdgg

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Unknown date

  
Huge fun to play and for classic doom to bad the author coulden't complete all of them.

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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