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R_I_P ( Beware of those you kill... )

   (4 reviews)
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About This File

1 Level Graveyard type area Some Graphics, New original music,(Gen Midi) New sounds , New ideads. * This is all ONE day's work....

(You CAN beat this level) If you want any hints or want to know anything else about this or any of my other work, feel free to leave me e-mail.I'd really appreciate some feedback. (use cans and rockets)

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Guest

Unknown date

  
Great job. Fantastic textures and it takes alot of time to beat the level so it's a bit frustrating. I liked how the monters rised from their greaves. Great overall.

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Zahid

Unknown date

  
I mean this map got feel texture music but almost no gameplay just 14 monster but not at all shitty...

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mallo

Unknown date

  
Really, REALLY short. Nice atmosphere tho.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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