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Gogo

   (2 reviews)
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Unknown date

  
I liked it, although it's far from a masterpiece. The author uses one ropey trick over and over again - crowds of monsters that come out of single-sided walls - but the level is compact, decently-designed and there's a lot of action. Although it seems unfair, the play balance is just about right and it entertained me for a few minutes.

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  • File Reviews

    • By Gaia74 · Posted
      i played this in tardgold, beatiful wad
    • By BaraKornel · Posted
      It's great fun. I killed the Cyberdemon first try, 1% Health.    
    • By Gaia74 · Posted
      Excellent map, but the ammo is scarce, is the unique problem, another i dont see   the final boss!!!, i love it, the theme and he himself make me create some years ago a powerful boss, the dark lord of my wad of monsters   is great, but hard   4 stars
    • By whirledtsar · Posted
      What a shame. The atmosphere and visuals of this wad are very well-done and are perfect for me, a big fan of the game Blood. But unfortunately the actual gameplay is a huge letdown. It's just not fun. You're given so little ammo that even if you begin with perfect aim, you'll undoubtedly run out and be faced with hitscan cultists and zero ammo. So you need to use the pitchfork on the poisonous enemies in the beginning (unfun) to have a chance against the cultists later on. This sums up the entirety of the mod's progression. You need to take EXACTLY the right path and make EXACTLY the right moves or you will be fucked. Which is really stupid since the city is so non-linear. It's punishing players for exploring. Just started exploring the city and feel like checking out this warehouse? Nope, here's two mini-bosses you couldn't possibly defeat at this point! How fun. And also due to this non-linearity, one is liable to get lost, trying to find the way to progress or remember exactly where to backtrack to.   Some would say "it's supposed to be ammo-starved & punishing like Blood". Well really only the first few levels of Blood are ammo-starved, for most of the game you are given a reasonable amount of ammunition. Which is good, because running past enemies like a headless chicken or making painstaking effort to melee them is not fun.
    • By dylux · Posted
      The Good:   - Mapsets were awesome. Non linear. Larger than medium sized.   - "New" monsters were great!     - Loads of clever secrets - most of them rewarding   - Great monster placement   - Lots of shooting, some good puzzles   - There's a Titan II   The Bad: -  Maps 08 and 09 were a bit slaughtery, but nothing extremely outrageous. -  Music could have been updated   I didn't think I would like this WAD at first, but it turned out that I really did have fun with it. It was a little slow getting started, but after the first 2 Maps, this game took off like a bullet! I wished it was longer, but hey, there's Titan II which, according to the reviews I've read, is even better!   Great job! Thanks for making this great WAD. :)   4.5 out of 5 Stars  
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