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The beginning of the End Part II for the Boom mod

   (15 reviews)

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About This File

My follow up to The Beginning of the end. Lots of new stuff here. All these levels have an original feel to them. You will enjoy playing these wads! But be warned... they are tough! I know you have heard it before but these levels really are tough! I spent COUNTLESS hours on these levels, making sure they are some of the best levels out there. You won't be dissapointed in these levels. (Individual level descriptions below) Ok, just so y'all know, I really BARELY used the cool stuff that Boom can do. Next to nothing. But There is still a lot of nifty little tricks that you may think are cause of Boom. Plus these wads would suck if I didn't use Boom, cause a few of the levels are too big to save on using normal ol' Doom. Enjoy! If you liked these wads, hated em, anything, let me know! Thanks.


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NuMetalManiak

  

another mostly nice mapset, but it doesn't hold a candle to end1. fucking tougher too, e3m6's secret exit is a ball buster utilizing rocket jumping and almost extreme precision, while e3m8 tries to be unique yet quite annoying with the voodoo dolls around. for the most part though, combat is excellent, lots of enemies to slaughter in each map.

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valkiriforce

  

Lots of really cool ideas again, much like the first one. It's certainly got it's own unique atmosphere for an episode 3 replacement for Doom with the starry sky; my only gripe is that both this and the first one had their own frustrating moments, only I felt they were less forgiving here. By the way this was one of the most fun coop experiences when I first played it over Thursday Night Survival.

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Guest

Unknown date

  
poor texture placement... fun? Hahah... this thing is dumb.

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Guest

Unknown date

  
These levels are pretty good even today, they
don't seem so "old-school" than the levels in its
predecessor. Unfortunately some of the fun-factor
of end1 has disappeared on the way. End1 even had
better Metallica songs!

On the positive side, these levels are more
detailed and have better architecture. You should
probably play both of these wads!

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Guest

Unknown date

  
creator: myspace.com/emil

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Guest

Unknown date

  
e3m8:crap, the rest is awesome and hard

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Guest

Unknown date

  
THIS S INCREDIBLY FUN!! IGNORE THAT OTHER POST
FROM SOME DUMB PERSON WHO DOESN"T KNOW WHAT FUN
MEANS!!

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Guest

Unknown date

  
Stupid, perhaps fun for cheaters. 0/5

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Guest

Unknown date

  
This is incredibly difficult, but rather fun. I think UV isn't really the difficulty of choice here, although how you'd make the last level beatable I can't begin to imagine. I preferred the first part to this one. 3* -Phobus

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Guest

Unknown date

  
not bad - Kak Home

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vdgg

Unknown date

  
It's rare to see these "dumb" Ultimate Doom monsters used in such a creative way. You don't need -fast monsters, -respawn monsters, it's tough without them. Respect.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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