Dimensions of Time for DOOM 2 v1.666.
Rise of the Triad
Final DOOM (TNT)
Commander Keen (MIDIs obtained from Internet)
Dying Sound from Internet
Double-barrel shotgun cock sounds from Army of Darkness (movie)
All new graphics/textures by Matt Tropiano (me).
All levels were made by Matt Tropiano, from scratch, using DEEP v8.04.
If any levels look like other original
ones, it is purely coincidental.
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TTTTTTTTTT IIIIII MMMMM MMMMM EEEEEEEEEEE
TT TT II II MM MM MM MM EE EE
TTTT TTTT II II MM MMM MM EE EEEEEEE
TT TT II II MM MM EE E
TT TT II II MM MM EE EEEEEEE
TT TT II II MM MM MM MM EE EE
TTTTTT IIIIII MMMM M MMMM EEEEEEEEEEE
This is a MEGA WAD. (all levels replaced plus new music)
Title : DIMENSIONS OF TIME
Filename : DOT.WAD
Author : Matt Tropiano
Email Address : Trop400@aol.com
Web Site : http://www.geocities.com/TimesSquare/Lair/2176/index.html
Misc. Author Info : -13 Yrs. Old
-in 8th Grade
-LOVES Doom :)
-LOVES Quake as well 8)
Additional Credits to : -id for DOOM. (I love you guys!!) :)
-Bill Nichols for getting me some music.
-Chris Infanti for the idea of "The Magma
Caverns", level 29.
Scientists at UAC have created slipgates that go through different
dimensions, as well as places in the past and future. Yet there was one
dimension that they had overlooked - HELL'S Dimension. Unbeknownst to UAC,
Hell had created their own slipgate to Earth's present, and used it to
transport themselves to Earth, invade UAC, and then use UAC's slipgates
to take over the world chronologically as well as internationally.
Once UAC got ahold of the news, they sent you, their toughest
marine, out to seek out the slipgate to the future. Once in the future, you
have to exterminate all Hellish activity, then teleport to the past and do
the same, and finally venture through Hell itself. This won't be easy. The
whole world is counting on you!
* How to Play and Requirements *
- Doom 2, Final DOOM, Doom 2 for Win95, or Final DOOM for Win95
- 386 or better /w 4 MB of RAM
- 3 MB HD Space, 4 MB for unzipping
- Doom 2 v1.666 (although any version of Doom 2 will run it)
- DeHackEd v2.3 (for the patch)
- Pentium Proccessor (or else it will run a bit slow)
- MPU-401 MIDI Card or Roland Sound Canvas
How to install:
1. Unzip the file to your Doom 2 directory.
2. Install the DeHackEd patch (included) using DeHackEd. (you don't really have to, but it's nice to have)
3. In your Doom 2 directory, type:
DOOM2 -file dot.wad
or you can simply type:
* Play Information *
Game : DOOM II
Levels : MAP01 - MAP32 (yep, Secret Levels!) 8)
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes -
"I am weak and frail" = Very Easy
"I can stand the pain" = Easy
"Gimme what you got" = Normal (try this first)
"Two words: BAD ASS" = Very Hard
"Hell Unleashed" = Aptly Named. (don't even
New Sounds : Yes
New Graphics : Yes (Title Screen, Credits Screen,
Status Bar, Intermission
Screen, Ending Screen)
New Music : Yes (see SOURCES, above)
New Story : Yes (use DEHACKED patch, included. Req: DOOM2 v1.666)
New Features : Bulletproof Glass, Force Fields, and pivoting doors.
Demos Replaced : All (v1.666)
* Construction *
Base : All new levels from scratch!
(also see SOURCES, above)
Editor(s) used : DeeP v8.04 beta (kicks ass!)
MVPPAINT (kicks more ass!)
Paintbrush for Windows (was actually pretty good
for making the status bar)
Build Time : One and a half years.
Known Bugs : NONE
* Copyright / Permissions *
Authors may NOT use any of these levels as a base to build additional
levels. (I better not find any of my levels in your WAD!)
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
AOL, and my web site.
Some extra info:
- Level 32 IS possible to beat.
- Do NOT cheat! It's no fun, and you don't have to.
- Memorize every level's secrets before playing "Two words: BAD ASS".
- Save often.