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DIMENSIONS OF TIME

   (82 reviews)
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About This File

Scientists at UAC have created slipgates that go through different dimensions, as well as places in the past and future. Yet there was one dimension that they had overlooked - HELL'S Dimension. Unbeknownst to UAC, Hell had created their own slipgate to Earth's present, and used it to transport themselves to Earth, invade UAC, and then use UAC's slipgates to take over the world chronologically as well as internationally. Once UAC got ahold of the news, they sent you, their toughest marine, out to seek out the slipgate to the future. Once in the future, you have to exterminate all Hellish activity, then teleport to the past and do the same, and finally venture through Hell itself. This won't be easy. The whole world is counting on you!


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Gato606

  

I have mixed emotions on this megaWAD, it has its moments, sometimes interesting, sometimes not very interesting.  Was kind of fun to play

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Gothic

  

This was one of the fist PWADs I've played (along with Hell Revealed, big fucking difference) and even if it's not spectacular, it will be always one of my favorites.

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DoomKnight1984

·

  

It's funny that some people rate this wad low because of the author's age. At least the author made some efforts into this one than WOW. 

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Combinebobnt

  
The maps are weird and stuff, but this pack actually has a usage as something easy in UV.

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Guest

  
Awesome wad!

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Guest

  
While not necessarily a great megawad, it does have its moments. Techbase levels remind me of TNT

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NuMetalManiak

  
simple fun, too bad MAP07 is nearly impossible on a pistol start.

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Guest

  
I really enjoyed it. It is simple megawad with a lots of fun.

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Guest

Unknown date

  
A pretty good set done in the nothing-like-the-ori ginal-maps style which made some classic megawads very popular in the 90s. Some of the detailing is quite basic by today's standards, and some is still clever and innovative. However, the gameplay holds up really well, if a bit on the easy side. Pretty impressive that a 13yo could make this, I couldn't map as well or as consistently when I was 23! Worth a play if you're after that old skool feel. 3/5

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Guest

Unknown date

  
Pretty original storyline lol :) Decent WAD, but nothing too special here. 4/5

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Guest

Unknown date

  
An average megawad, that I've enjoyed back in the days. Simple, fun, and not too hard. 3/5 -Moti

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Guest

Unknown date

  
Well, You could a little Make oít better. Example there is this Skybox thing, where you can change the sky to a texture. That would make it look a little "Time Travelling". But though it has quite good levels else. And new monsters are never bad idea, if you dont use them too much.

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Guest

Unknown date

  
It's pretty good for a one man job, especially for someone who was in 8th grade. There are a few interesting maps, most of them were kinda confusing. Some of the music was dumb. The titlepic is funky.

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Guest

Unknown date

  
nice megawad.

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Guest

Unknown date

  
short, easy, but loads of fun

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Guest

Unknown date

  
fuckin sweet

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Guest

Unknown date

  
Simple but good.

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Guest

Unknown date

  
levels 4, visuals 3, musics 4. overall about 3.6 but i'll round it up to 4 -David

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NightFright

Unknown date

  
After playing "Coffee Break Ep.1", I was looking for more stuff from Matt and found this. It's amazing what he was able to pull off at such a young age. Certainly, you can't expect super-detailled maps here, but you get a megawad with maybe short and easy, yet fun and story-driven levels. There is a concept behind all this - and it shows. A couple of hours for this I didn't regret.

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Guest

Unknown date

  
I'm not seeing what a lot of people see, apparently. These maps range from bad to average, and are largely boring and terrible from a pistol start. Age of the author shouldn't factor into a wad's quality. If a 6 year-old made WOW, it's still WOW. Just saying.

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Guest

Unknown date

  
To the author of this wad, if you're reading this and can mod for Doom 3, REMAKE THIS MEGAWAD!

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Guest

Unknown date

  
Whoever wrote that "Short Version: Bad", have a little respect, dude. The guy was only in 8th grade at the time, so cut him a little slack. Sorry if it's not up to your elitist standards, but that's life, bub. 4/5

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Unknown date

  
Pretty good map design. A bit worse monster placement but the rest awesome! I mean you were 13 as you made it. (Im 14) wtf omegamer

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Guest

Unknown date

  
Ahh, not bad! Age doesn't matter! I'm thriteen and make good fuckin' wads!

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Guest

Unknown date

  
very nice

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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