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Days of Xornox The Oracle of Ordeals

   (17 reviews)
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About This File

This is a wad that has 1 level. In this part you have you face yourself. It's kind of difficult. Everything is in proportion except his rockets take away the same amonut as yours but he can't move around as good as you can. When you think you beat him, don't be so sure. After this is the waterway.


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joe-ilya

  
Crap.

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Unknown date

  
Just pathetic. 0/5

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Unknown date

  
Absolutely no redeeming qualities whatsoever. Save your memory for something more worthwhile.

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Guest

Unknown date

  
The work of a genius

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Unknown date

  
^If by "genius" you mean "complete retard," then yeah, this is the work of a genius.

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Guest

Unknown date

  
Better than GVH

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Guest

Unknown date

  
No idea what the others are talking about the dehacked patch works but it's messed up in ZDoom so run it in chocolate doom instead. Either way this is poor, you get 2 new guns a plasma rifle and rocket launcher replacement. The readme says it's on map06 but the maps are on map 01 and 11, both identical except in map1 you have an uber doom marine to fight that uses said new guns and in 11 loads of spider masterminds, ok music, bad textures, no exit trigger & megaspheres that take you to 1000 health. 0/5

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Unknown date

  
I just loled and loled and loled to the ammount of effort put on this wad's graphics, so beautiful that they made my eyes bleed. And they put only the finest enemy the hell had, a single shotgunner. Guess it is fair since there's only one marine. I enjoyed this one, but since my review is obviously sarcastic i'm giving you a zero

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Unknown date

  
This WAD is either the fine accomplishment of a blind man managing to mod for Doom despite his handicap, or the work of an insane mind.

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Unknown date

  
Ouch. The ugliness of this wad hurt my eyes. There is 1, count em 1, shotgunner. You have a full laser cannon and a full set of rockets. Seems fair, right? What a piece of shit.

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Unknown date

  
Apparently he forgot to finish coding the dehacked lump, so all you're faced with is a shotgunner. It seems silly really, overpowered weapons just to deal with a shotgunner, not an unfriendly marine like in scythe 2. This is undoubtedly the worst of Frank's works.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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