Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

FemDOOM : Ver. 1.0

   (14 reviews)
Sign in to follow this  

Guest

About This File

FemDOOM is for all those frustrated women who have had to play with a male face in the status window (including myself) It replaces the standard BJ Blaskowicz mug with a female character drawn in much the same style as the original ID artwork.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

joe-ilya

  
Vomit puke, it's just doomguy with a shiton of makeup placed awkwardly all over his face, lipstick and a wig. Plus there are some faulty pixels hanging around which makes things worse.

Share this review


Link to review
Guest

Unknown date

  
Well, the artwork isn't quite up to the standard of Id's original, although it's not bad (if you have black hair). An extra point for bothered to do the 'surprised' face that rarely appears in the game. 1994! Crumbs, I was still a teenager. There's a screenshot here: http://www.opensorce ry.net/mutation/patc hes.html

Share this review


Link to review
Guest

Unknown date

  
Especially considering the date, this is pretty damned good, if somewhat rough. Me prizas.

Share this review


Link to review
Guest

Unknown date

  
wow, the dedder you get, the more you look like a crack ho

Share this review


Link to review
  • File Reviews

    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
    • By Summer Deep · Posted
      Played on UV, continuous, GLBoom+   This is a very absorbing and well put together Episode 2 replacement. The difficulty is cranked up incrementally throughout, and towards the end becomes seriously challenging, though always fair. Map 7 is particularly memorable, with its 500 monsters and a big surprise in the blue key room, as is the hellish descending escalator in Map 9. The final level is absolute mayhem, with 9 Cyberdemons and a supporting cast of 300+ sidekicks, but with a properly worked out strategy it's beatable: you need to make good use of infighting, plus it helps to be on the lookout for a secret area that isn't all that secret....   Not sure that any game ever merits an absolute 5 star rating, which implies that no improvement is possible, but this is certainly approaching 95/100 territory.   Definitely looking forward to checking out ConC.E.R.Ned by the same author.
×