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Days of Xornox

   (18 reviews)
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About This File

This only has levels 1-7 and 9-11 because I'm not allowed to put level 8 on because it looks too much like level 1 on Doom2. This is a wad that normally has 11 levels. This is just part of a game that I am making. It has a totaly new story and will enentually have new enemies and things. This wad is mainly the beginning of the game and all the enemies are regular. I mainly put this here because I didn't want something to happen to this on my computer. I will also be sending in others such as Forest, Forestboss, Earth, Earthboss, Bridge, Firecastle, Fireboss, Wind, Wind boss, Shape, Self, and several others untill I get to Xornox.


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Misty

  

Everything is placed randomly-starting with things,textures and ending with progression. In the end I've lost interest to finish this mapset in legal ways and I don't feel sorry for this,because I didn't miss anything important. This is the weakest mapset of "days of xornox" saga. 

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Unknown date

  
First I had to repair the wad structure to even get it to run. Then I got to play through 10 whole levels of utter shit. Totally random texture use, annoying level design, poorly marked doors, Nazis, Keens... Stay away from this, stay far away.

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Unknown date

  
I did not finish the first level. This was truly hideous, using a set of graphics which look more like a terrible rendering error than actual texture choices. This may result from the fact that the WAD contained four texture files which prevent it from functioning without deleting three of them. I'm really quite sorry I played this.

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Unknown date

  
After playing all of the Xornox wads found on the idgames archive even though they suck, I couldn't find Ice boss, Jungle, Jungle boss, Desert, Desert Boss, Heneath, and Xornox himself. Is there a way to contact Frank Laing because his old email address is dead and I want to see the rest of his wads that aren't on the archive.

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Unknown date

  
Uh guys, if you had bothered to read the text file, which clearly you didn't, he says this project is unfinished and the main reason he uploaded it was to back it up in case of hard drive failure. So it's a bit unfair to vote down something that's unfinished. You act like it's the end of the fucking world when you waste 5 minutes of your precious life playing a bad wad. If you don't want to play bad wads, then only play wads with 4 or more stars. Fags.

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Unknown date

  
"0 stars" does seem a fair assessment. The badness here is not even of the amusing variety. No challenge, and no fun.

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Unknown date

  
i liked the xornox series, hope someone uploads the missing ones...

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Guest

Unknown date

  
KN00BS MAKING "AMAZING" TC's TAKE NOTE! - This is what it will look like when you give up on it 2 months later

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Unknown date

  
suck. -Xaser

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Unknown date

  
This is as bad as the reviews suggest; Map01 starts with you looking straight at a texture error, and indeed the level resembles WOW.wad - the one with the "illusio-pit" - but larger. In fact it resembles the unholy spawn of SKY MAY BE and WOW.wad. And that's Map01. I then skipped to Map11, which is a lamentably poor winding corridor, and then I stopped. The author was prolific, with several other mini-megawads in the archive; I imagine they're not very good.

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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