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Days of Xornox

   (18 reviews)
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About This File

This only has levels 1-7 and 9-11 because I'm not allowed to put level 8 on because it looks too much like level 1 on Doom2. This is a wad that normally has 11 levels. This is just part of a game that I am making. It has a totaly new story and will enentually have new enemies and things. This wad is mainly the beginning of the game and all the enemies are regular. I mainly put this here because I didn't want something to happen to this on my computer. I will also be sending in others such as Forest, Forestboss, Earth, Earthboss, Bridge, Firecastle, Fireboss, Wind, Wind boss, Shape, Self, and several others untill I get to Xornox.


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Myst.Haruko

  

Everything is placed randomly-starting with things,textures and ending with progression. In the end I've lost interest to finish this mapset in legal ways and I don't feel sorry for this,because I didn't miss anything important. This is the weakest mapset of "days of xornox" saga. 

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Unknown date

  
First I had to repair the wad structure to even get it to run. Then I got to play through 10 whole levels of utter shit. Totally random texture use, annoying level design, poorly marked doors, Nazis, Keens... Stay away from this, stay far away.

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Unknown date

  
I did not finish the first level. This was truly hideous, using a set of graphics which look more like a terrible rendering error than actual texture choices. This may result from the fact that the WAD contained four texture files which prevent it from functioning without deleting three of them. I'm really quite sorry I played this.

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Unknown date

  
After playing all of the Xornox wads found on the idgames archive even though they suck, I couldn't find Ice boss, Jungle, Jungle boss, Desert, Desert Boss, Heneath, and Xornox himself. Is there a way to contact Frank Laing because his old email address is dead and I want to see the rest of his wads that aren't on the archive.

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Unknown date

  
Uh guys, if you had bothered to read the text file, which clearly you didn't, he says this project is unfinished and the main reason he uploaded it was to back it up in case of hard drive failure. So it's a bit unfair to vote down something that's unfinished. You act like it's the end of the fucking world when you waste 5 minutes of your precious life playing a bad wad. If you don't want to play bad wads, then only play wads with 4 or more stars. Fags.

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Unknown date

  
"0 stars" does seem a fair assessment. The badness here is not even of the amusing variety. No challenge, and no fun.

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Unknown date

  
i liked the xornox series, hope someone uploads the missing ones...

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Unknown date

  
KN00BS MAKING "AMAZING" TC's TAKE NOTE! - This is what it will look like when you give up on it 2 months later

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Unknown date

  
suck. -Xaser

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Unknown date

  
This is as bad as the reviews suggest; Map01 starts with you looking straight at a texture error, and indeed the level resembles WOW.wad - the one with the "illusio-pit" - but larger. In fact it resembles the unholy spawn of SKY MAY BE and WOW.wad. And that's Map01. I then skipped to Map11, which is a lamentably poor winding corridor, and then I stopped. The author was prolific, with several other mini-megawads in the archive; I imagine they're not very good.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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