Title : HectaDectaGon DM1 "Frakkar"
Filename : HECTADM1.WAD
Author : The HECTADECTAGON(c) crew
Email Address : email@example.com
Misc. Author Info :
Description : Pure adrenaline... 1st map for a set of six.
Keep a look-out for HectaDectaGon DM2 coming soon...
THIS LEVEL HAS AMBIENT SOUNDS SO AVOID
USING THE -NOMONSTERS PARAMETER
Additional Credits to : id and the Raven crew, for creating
the masterpieces that are Doom, Doom2
Heretic and Hexen.
Richard "Styx" Jaspers for a few, nay alot, of
the sound content within... its cool.
Mark Klem/Matt Dixon for the status bar. Slightly
modified now tho... tre' cool.
The HECTADECTAGON(c) crew. Playtesting
never got so mad!
Special Thanks : The Education system for twisting Shane's
brain so much i came up with the name HectaDectaGon.
* Play Information *
Episode and Level # : MAP01
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes - Skill 1-2 = weapon reshuffle + items
New Sounds : Yes Skill 3 = All weapons + items (DM 2.0)
New Graphics : Yes Skill 4-5 = All weapons (DM 1.0)
New Music : Yes
Demos Replaced : None yet
Strategies : The PLASMA and SSG rule this level (we think).
Camping on the RL teleport exit is mean, but very
rewarding frag wise <g>
Learn the edge run well to grab the BFG quick, and
watch for incoming plasma or rockets on your exit.
Also use the outside switch to really fubar those
attempting BFG grab. <g>
SSG duels are cool in the lower area, but watch for
stray rockets from above.
Also watch the windows for victims heading towards or
villans coming from the plasma.
Just smack your deathmatch buddies around alot and
tell'em "HectaDectaGon sent you..."
* Construction *
Base : New level
Build time : 2 days
Editor(s) used : DCKv2.2-f
Known Bugs : None
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file