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CRESTFALLEN

   (21 reviews)
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About This File

Small and tight. Use your fists to be sure you have enough ammo in the end. Many of my influences comes from Malcolm Sailor's Chord-series...


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Obsidian

  
While admittedly short, the environment is very well detailed(this was 1994, remember) and the gameplay is claustrophobic while still being fun, something that's difficult to do. I'd give it 3.5 stars if I could, but I'll round up to 4 instead. - Obsidian

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Guest

  
Ultra-short sort-of concept wad. Gameplay consists of fighting some monsters in one very small center area with 4 narrow rooms reachable via teleports, and is totally uninteresting. All-over I cannot take this seriously as a map, so 1* for the effort.

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Martin

  
This must be a joke!

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Guest

Unknown date

  
Great map. The map is physically small, but does a great job of making itself feel longer than it really is while keeping gameplay challenging and fun. The map may not take long to complete, but it plays well while it lasts. UV skill is difficult but not excessive, and fans of the berserk pack should like this one. 4/5 -Reckoner

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Guest

Unknown date

  
Intense and unforgettable. But way too short. 4/5.

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Aebeatia Sookies

Unknown date

  
This barely constitutes a level. It feels more like an experiment.

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Guest

Unknown date

  
Good survival map while it lasts. ~vf

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Guest

Unknown date

  
Intense, but short 3/5

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Guest

Unknown date

  
This wad is pretty well thought out, but it could have been a little longer. 4/5 - josh

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Guest

Unknown date

  
Well, it's decent while it lasts; but it's like the first fifth of a much larger level. And you get too much plasma ammunition for it to be the kind of white-knuckle challenge the author intended (and the start is aggravating).

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Guest

Unknown date

  
Good concept and fun, but it's just too short.

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Guest

Unknown date

  
Badass level with intense gameplay. 30 something monsters that feel like your fighting against 200 monsters.

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Guest

Unknown date

  
good small level.

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  • File Reviews

    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
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