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Fracas 01: "'A' Is For Anarchy"

   (2 reviews)
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About This File

mid-sized WAD with emphasis on large,

fast-paced fights. No tedious puzzles or

absurd deathtraps, but there are a couple of

surprises to keep you on your toes.

STORY: The UAC has developed experimental

time-travel technology and has determined

that in the future, the hellspawn are

destined to take over Earth. You are

assigned to travel forward 600 years, to a

world ruled by the demons, and stop them

before they wipe out the few remaining

pockets of humanity. You time-travel

successfully, to a futuristic metropolis

where you are surprised to see your own face

on "Wanted" posters everywhere. Before you

have a chance to slip into hiding, a

"concerned citizen" reports you to the

zombie police, and after a short fight you

are taken into custody. It seems that

before you travelled in time, you forgot to

return a library book... a library book

which is now 600 years overdue.

Your demonic captors cackle heartily at your

lack of an alibi. You are told that you are

being taken to see the feared

Librarian-Inquisitor. Hours later, as you

wait in a holding cell of the library

complex, you remember you've still got your

trusty pistol and 50 rounds of ammo; what a

stroke of luck! Time to go have some words

with the Librarian-Inquisitor and get out of

this place.


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Doomkid

  
Very plain even by 1998 standards, but not vomit. The thing about the 600 year overdue library book - That's funny as hell. Thanks for the laugh, Steve.

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Unknown date

  
Get rid of the unescapable lava pit man. Its what made me stop playing your map. For the record, Eternal Doom already has a storyline concerning time travel, and the fact that you're wanted because of a library book is really a very stupid story. A good try, for a first map.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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