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Magwa's Red Dream

   (6 reviews)
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About This File

Your dreaming, you know you are, you can wake up anytime. There is no sense in wasteing a good dream so why not kill a few baddies. This dream world is a red hellish nightmare. Monsters are everywhere. Your taking hits and... wait, your not supposed to feel pain in a dream! Frantically you try to wake up and realizing this is no dream, but how did you get here? No time to think, get to some place safe then figure out how to get out of here.......


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I enjoyed this one a lot, yes it is a large map as the other reviewers have stated but the enemy placement is great. And the ammo is placed in generous helpings while the exploration is top notch. The texturing was quite possibly the only flaw I could find in that it seemed disjointed, but I suppose this helps to make it more "dream-like". I also think this deserves at least 4/5

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I liked it

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A strange level. Got a bit boring after a while because it didn't seem to have too much of a focus and I spent a lot of time exploring the level without finding any keys or switches that seemed important. Still, it's a good effort and much better than a lot of other levels out there. Three out of five.

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Stupid, boring level with no focus, no decent traps, and a frustrating layout. Please avoid for the benefit of your sanity 1/5 - phil1984

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I can sympathise with consensus expressed in these reviews. Initially the map seems impressive - it is large and there is a decent amount of detail for 1998. But it feels as if the author simply kept adding bits and adding bits with less and less effect. It is like a soap opera or a Japanese cartoon series in that respect. It keeps going on and on and has less effect on me as it does so until it starts to have a negative effect at which point I stop playing.

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Hardy Davis is a pretty darn good author!!! phil1984 missed the "Gameplay". I had a lot of fun playing it, no frustration at all, apart the fact that I won it without a sequel... 5/5 to balance the stupid previous votes, but 4/5 was my decision. I think that it deserves to have its 4 stars - Jive

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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