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Magwa's Red Dream

   (6 reviews)
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About This File

Your dreaming, you know you are, you can wake up anytime. There is no sense in wasteing a good dream so why not kill a few baddies. This dream world is a red hellish nightmare. Monsters are everywhere. Your taking hits and... wait, your not supposed to feel pain in a dream! Frantically you try to wake up and realizing this is no dream, but how did you get here? No time to think, get to some place safe then figure out how to get out of here.......


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I enjoyed this one a lot, yes it is a large map as the other reviewers have stated but the enemy placement is great. And the ammo is placed in generous helpings while the exploration is top notch. The texturing was quite possibly the only flaw I could find in that it seemed disjointed, but I suppose this helps to make it more "dream-like". I also think this deserves at least 4/5

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I liked it

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Unknown date

  
A strange level. Got a bit boring after a while because it didn't seem to have too much of a focus and I spent a lot of time exploring the level without finding any keys or switches that seemed important. Still, it's a good effort and much better than a lot of other levels out there. Three out of five.

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Stupid, boring level with no focus, no decent traps, and a frustrating layout. Please avoid for the benefit of your sanity 1/5 - phil1984

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I can sympathise with consensus expressed in these reviews. Initially the map seems impressive - it is large and there is a decent amount of detail for 1998. But it feels as if the author simply kept adding bits and adding bits with less and less effect. It is like a soap opera or a Japanese cartoon series in that respect. It keeps going on and on and has less effect on me as it does so until it starts to have a negative effect at which point I stop playing.

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Hardy Davis is a pretty darn good author!!! phil1984 missed the "Gameplay". I had a lot of fun playing it, no frustration at all, apart the fact that I won it without a sequel... 5/5 to balance the stupid previous votes, but 4/5 was my decision. I think that it deserves to have its 4 stars - Jive

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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