Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Anyone who needs this is a WUSSBOY!

   (2 reviews)
Sign in to follow this  

Guest

About This File

If you're having trouble on "I'm Too Young To Die" with that pesky first enemy of the game, then this patch is for you! All enemies: 1) go at half speed, 2) can't shoot, and 3) light up in dark rooms. Also, the Spectres are fully visible. The only enemy whose "weapon" I left is the final DOOM ][ boss (because you're still in no danger from him). Finally, exploding barrels and rockets do no radius damage. The only threat left is acid floors. Dangerous, huh? The only disadvantage (besides the game being boring as hell) is that this makes rockets do less damage to what they hit, and you have to aim perfectly or no damage.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
This is from July 1998. It makes the monsters amble around at half speed, and they don't attack you, although they continue to advance and circle around you. The end result makes Doom feel a bit like a version of Second Life in which everybody is magnetically drawn to you, but they can't express themselves. It's not recommended if you're worried by crowds of people.

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×