Title : CATWALK2.WAD
Date Finished : 7 August 1998
Author : Sidearm Joe
Email Address : firstname.lastname@example.org
Description : An arena style deathmatch for two players. The
centrepiece is a "fake 3D" double bridge. The map
has a Quake-esque look and atmosphere. It is an
updated design from the original catwalk.wad, and
has a few new graphics.
The map contains:
Tons of snipe spots, plenty of telefrag
action, many opportunities for mid-air frags and
bloody deaths. There are no spots where someone
can "camp" in complete safety.
Additional Credits to : Id Software for Doom
Ben Morris (email@example.com) for DCK
Marc Rousseau (firstname.lastname@example.org) for Zennode
Rand Phares (email@example.com) for Dshrink
* Play Information *
Map : Map 01
Difficulty Levels : Not implemented
Deathmatch : Designed for two players, it may be OK for more(?)
* Construction *
Build Time : Too damn long getting the bridge to work...
Editor(s) used : DCK 3.0, Zennode 0.98a, Dshrink
Known Bugs : The 3D Bridge isn't perfect. Projectile weapons
don't always work properly when fired from and/or
laterally across the bridges. Sometimes the
projectile will disappear, other times it will
explode in your face. This is obviously only an
issue with the rocket launcher. Bullet weapons
can be fired across, over and through the 3D
sections of the bridges without a problem.
Weapons: : Single shotgun, chaingun, double shotgun and
Playing Tips : The structure of the map means that the best
weapons (double shotgun, rocket launcher) are on
the second tier of the bridge. You'll want to
get up and down as quickly as possible, as you
are very vulnerable and exposed when standing on
the top of the bridge.
The best weapons on this map are probably the
shotguns. Use the rocket launcher with caution.
* Copyright *
I hate those people who get all snooty about intellectual property. It's not
as if making Doom wads is an incredibly profitable business, is it?
Use this map in any way you see fit - for good, for bad and for ugly...
If you can make something better using CATWALK2 as a base, then please go