Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Call of Ktulu

   (16 reviews)
Sign in to follow this  

Guest

About This File

A marble castle and the surrounding caves and mountains. The name comes from the music, "The Call of Ktulu" by Metallica. The music fits the mood of the level perfectly and I thought the name did, too. I think this is a pretty hard wad, but I spent a lot of time implementing the skill levels so hopefully everyone will find a level corresponding to his or her skills.

If you have any comments about this wad I'd love to hear them!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Pretty hard map. 4/5

Share this review


Link to review
Guest

Unknown date

  
Amazing level! Layout is top notch and every battle is memorable. I first heard about from team insanity's website. It will stay in your head for a long time to come. 5/5 -SuperDavey

Share this review


Link to review
Guest

Unknown date

  
One of the best maps I've played. Short, very hard and has a Metallicas's theme. 5/5

Share this review


Link to review
Guest

Unknown date

  
This is from August 1998. It's a castle level, a good one, with some very modest source port features. The flow of gameplay is excellent and action-packed; it feels like a good "Thy Flesh Consumed" level with Doom II monsters. Ammo and difficulty are nicely-balanced. The very end seems a bit too tricky (particularly the clever trap maze), but that's personal taste. Design overall is clean and simple in an old-fashioned way.

Share this review


Link to review
Guest

Unknown date

  
Truly excellent wad!!!. Go and get a hold of it if possible, you´ll be amazed at it´s cleaness.

Share this review


Link to review
Guest

Unknown date

  
This is a pretty good map! It's original, has great music, and was well thought out in terms of design and placement. 4/5 Stars

Share this review


Link to review
Guest

Unknown date

  
Brilliant map very hard and it looks great. 5/5

Share this review


Link to review
Guest

Unknown date

  
Beautiful and entertaining.

Share this review


Link to review
Guest

Unknown date

  
Well-designed and quite tough level based on a castle theme, with lots of traps and a nice bit where an archvile teleports away, and lurks. Four solid stars.

Share this review


Link to review
Guest

Unknown date

  
Excellent map superb atmosphere and the gameplay balanced perfectly. *****

Share this review


Link to review
  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
×