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The Call of Ktulu

   (16 reviews)
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About This File

A marble castle and the surrounding caves and mountains. The name comes from the music, "The Call of Ktulu" by Metallica. The music fits the mood of the level perfectly and I thought the name did, too. I think this is a pretty hard wad, but I spent a lot of time implementing the skill levels so hopefully everyone will find a level corresponding to his or her skills.

If you have any comments about this wad I'd love to hear them!


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Guest

Unknown date

  
Pretty hard map. 4/5

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Unknown date

  
Amazing level! Layout is top notch and every battle is memorable. I first heard about from team insanity's website. It will stay in your head for a long time to come. 5/5 -SuperDavey

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Unknown date

  
One of the best maps I've played. Short, very hard and has a Metallicas's theme. 5/5

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Unknown date

  
This is from August 1998. It's a castle level, a good one, with some very modest source port features. The flow of gameplay is excellent and action-packed; it feels like a good "Thy Flesh Consumed" level with Doom II monsters. Ammo and difficulty are nicely-balanced. The very end seems a bit too tricky (particularly the clever trap maze), but that's personal taste. Design overall is clean and simple in an old-fashioned way.

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Unknown date

  
Truly excellent wad!!!. Go and get a hold of it if possible, you´ll be amazed at it´s cleaness.

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Guest

Unknown date

  
This is a pretty good map! It's original, has great music, and was well thought out in terms of design and placement. 4/5 Stars

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Unknown date

  
Brilliant map very hard and it looks great. 5/5

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Unknown date

  
Beautiful and entertaining.

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Unknown date

  
Well-designed and quite tough level based on a castle theme, with lots of traps and a nice bit where an archvile teleports away, and lurks. Four solid stars.

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Unknown date

  
Excellent map superb atmosphere and the gameplay balanced perfectly. *****

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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