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No Rest No Peace

   (7 reviews)
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About This File

After saving the earth and other planets, you finally get tired of war. You take a job as an engineer in an UAC power station on a deserted planet. Day after day you do your tour of in- spection through the huge underground halls and enjoy the silence. But one day the evil forces strike again. As you hear the well-known horri- fying sounds from the rooms above you, you de- cide that this time it's none of your business. You lock yourself up in a little control room and wait for help, but nothing happens... It's up to you again. Your only chance is to reach the radio station to get you some help. Good luck!


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mun

  

Unexpected Cyberdemon at the beginning put aside, this is an interesting atmospheric trek through a desolate base. Gameplay however goes fast and bloody as you progress yet never a threat. The architecture and especially the low lighting throughout the base hammers down the loneliness aspect of this map. Also a minor thing but this is one of the rare few levels to make the "infinite plain" effect look believable. Worth a download.

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Memfis

  
Pretty cool. It's a large atmospheric base with good texturing, some impressive architecture (espescially at the beginning) and ominous lighting. Fun slaughter moments too. Really enjoyed it, took me 18 minutes to beat.

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Guest

Unknown date

  
This gets off to a very poor start, with some copied-and-pasted reactor cores and an irritating timing puzzle involving a lift and a cyberdemon. It only improves slightly; the level is large but undetailed and square. The "final battle" is pretty entertaining, although you have lots of rockets (and probably a BFG) and the monsters kill each other. The blue key is in the courtyard near the end, with all the monsters.

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Guest

Unknown date

  
This moderately large map feels a little disjointed, but has some decent battles and situations that aren't quite run of the mill. I was surprised that having got tooled up with the big weapons, you didn't then need to revisit the cyberdemon arena to reach the exit. I was looking forward to that. You might die a few times near the start, but it's easy enough to deal with once you've worked out what's going on, and don't be put off by another reviewer calling it a "timing puzzle" - it's not really.

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Guest

Unknown date

  
it was fun untill i had to spend two howers looking for the dam blue key 3/5

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TimeOfDeath

Unknown date

  
starts off slow, but gets fun when you find the weapons

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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