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D.O.A. - The Conspiracy (part 1)

   (2 reviews)
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About This File

The UAC dragged you out of your comfortable chair and beamed you to an old fortress in the Alpine foothills. The bastards at least left you with some decent firepower. After cleaning out this tourist trap, they'll beam you to an abandoned UAC research facility. They figure that it's been long enough since the Deimos teleporter incident to redeploy it. Your next stop is their newest toxic waste treatment station which has somehow gotten infested a month after building it. You wonder about that one. The last stop is supposed to be a sprawling castle in the Balkans. Seems that the tenants are in cahoots with the hellspawn. Hmmm, more wondering. You grab your shotgun and get to work...

These are the first three levels of a four-level series. The last level has been on hold for a while so I'm going ahead and releasing these before they become obsolete.

Watch for DOA1-2.WAD coming soon to an FTP site near you. And be prepared to face The Conspiracy.


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Two maps are rehashes of stuff already here. Pretty OK - but minus two stars for being an idiot who thinks an ambush by 30 lost souls when you have 20 shotgun shells and nothing else makes for "entertaining play".

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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