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Pat's 1st Wad

   (6 reviews)
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About This File

You enter the moon base carefully weighing your options... you have none.. great. Well.. all you can do is grab your trusty shotgun that lays by your side and commence mince-meat making. Open the door and let 'er rip... but watch out for that.... AAAAAAAAARRRRRRRGGGHHH!!


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Guest

  
Enthusiastic large level with a lot of flaws typical for maps in that era. But for that time it has a good layout, nice ambiance, plenty of cannon fodder, and a lot of secrets, making it overall a nice adventure. So rated as 1994 map: a bit above average, so small 4*.

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Never_Again

  
An easy, fun level with lots of shotgun action, an interesting layout, decent texturing and a couple of neat ideas.

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Guest

Unknown date

  
It doesn't sound too promising. The readme is terrible and this is a "my first wad". Surprisingly, it's pretty good for a 1994 level - there's a mish-mash of styles and it's too mazey, but there's lots of baddies, and a couple of good secrets. The final battle is a conceptual affair that isn't at all hard, but I liked the "trick".

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Doomkid

Unknown date

  
For a first map from 1994, its not as bad as I expected. There's something entertaining about watching a 20 year old demo... Ahhh, the era of playing on keyobard only.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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