Title : The Final Gathering
Filename : GATHER.WAD
Author : Daniel "Stormin" Norman
Email Address : email@example.com
Misc. Author Info : Everything I really needed to know I learned
on the Shores of Hell.
Description This is the final revision to The Gathering. I
put the starts in on each level for deathmatch
play. I think E2M3 is probably your best bet.
The original file was a large one level mission.
added an entire mission E2M1 and added a lot more
rooms to the original, which I split into two separate
levels. They're fun.
I think these levels are great. Something
for everyone I hope. I'm sure you've never seen
some of the things that are in my twisted head.
The moon base water treatment and recycling
center started reporting strange happenings
deep in there sewer system a few weeks ago.
Just days later a garbled transmission during
the sounds of battle made it through to the UAC
outpost on Deimos 4.
"Nuke us.......it's the only.....have to...
....cant make this......sewers...cavern...
was all that could be understood from the message.
Not much to go on, but that's what you're used to.
They don't give you any easy ones, and you don't get
to ask to many questions.
The UAC needs you to investigate and "rectify" any
potential hazards on the water treatment facility.
Dang! what the heck was that? Just two tunnels and
an underpass from the UAC water treatment plant. The
driver never saw the creature waiting in the tunnel.
In a flash it was over. Nothing could have survived
that crash... you could be wrong ... you did. I guess
your on foot now. Be careful, the truck that was
escorting you was carrying emercency supplies for the
plant personnel and some toxic waste. Watch it, that
stuff is flammable.
Additional Credits to : My wife. She is absolutely the greatest gal
in the whole world. A true DOOM widow at times
but alway delightful.
: Mike "All I want is a plasma gun" Hough;
the greatest space marine in UAC history.
Mike spent hours playtesting this level.
Thanks for the encouragement.
: ID Software - WOW! Thank you so much. This has
become a way of life.
: Collin Reed for the BSP Utility
: Raphael Quinet and Brendon Wyber for the awesome
DEU 5.21 editor. You guys are brainiacs.
: My mother, the acadamy and all my grade school
* Play Information *
Copy the unzipped files to your DOOM directory and run GATHER.
That's G A T H E R then press Enter for you PC infants.
It would look like this from DOS:
Once your in DOOM pick Shores of Hell and hop to it.
Episode and Level # : E2M1, E2M2, E2M3
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : YES
Difficulty Settings : Absolutely. I think it plays best on Ultra
Violence. E2M3 is a challenge.
New Sounds : No, they got annoying
New Graphics : No, but wait till you see how I used the existing
New Music : No, I'm a marine, not a musician.
Demos Replaced : All - Watch the demos for a clue to the first
puzzle. But I didn't want to spoil many secrets so
the good stuff is not in any of the demos.
* Construction *
Base : New level from scratch
Editor(s) used : DEU, BSP
Build Time : All my LIFE!!!!
Known Bugs : Bugs? You think I spend hundreds of hours on this
for bugs?.....Jeeez. Seriously, I tested this to
death. There's a bit of a flash when you enter or
exit one very tall room. It doesn't always happen
and I don't think it takes away from the game. I
thought about writing my own DOOM like engine to
get around the problem. I could do it, yeah, and
monkeys might fly out of my butt.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. Blah blah blah..... Why's that always sound like a lawyer wrote
* Where to get this WAD *
Other: Compuserve gamers forum
infant2.sphs.indiana.edu - /pub/doom
I'm like Doritos I'll make more!
DOOM is a trademark of ID software.
Doritos is protected with some legal clause also I'm sure.
Great chips you know...