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SIMPSONS DOOM

   (34 reviews)
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Simpsons sprites and sounds replacements


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Doomkid

  
Ancient history

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Guest

Unknown date

  
Holy COW. I remember this mod from back before I even knew Doom would become such a legend. I remember being a kid and playing Doom on a demo disc I got, and it had a version of this mod with it for some reason. All i knew was that I was too scared to play real Doom, so I played the Simpsons version instead lmao. I can't believe it's still around!

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Guest

Unknown date

  
I love this game its fun and classic

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Guest

Unknown date

  
An essential script. 5/5

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Guest

Unknown date

  
This is one of the first patches I heard about on a youtube video. This is a classic cheap sound and graphics wad, it gives me nostalgia.

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Guest

Unknown date

  
A classic, if somewhat dated wad. A very good laugh! The sound replacement for the standard switch click is brilliant, and Sideshow Bob's dieing words are pure Simpsons gold. -FluffyBob

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Guest

Unknown date

  
I thought this wasn't allowed on the /idgames archives since it's copyrighted.

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Guest

Unknown date

  
Very fun wad file ha ha ha ha ha ha ha ha ha h

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Guest

Unknown date

  
Awesome! Wish it has Springfield type textures and some Springfield type maps, but as is it's pretty good. Just be careful you distrurb a group of uglies and it can get quite loud. But definitely worth checking out. - 4/5

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YukiTakashi

Unknown date

  
Next time, fix some sprites. A lot of them are hex numbers.

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Guest

Unknown date

  
This is great, I know there is no third person homer, Which thats why it got a 3 out of 5. If anyone wants, and no I am not SPAM, watch a video on youtube called simpsons third person. Enjoy

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Guest

Unknown date

  
Heh, a classic graphics patch. This was one of the first wads i downloaded. Funny, although some of the graphics didnt age well.

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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