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SALUS V If you think the grass is greener.... then go upstairs

   (4 reviews)
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About This File

SITUATION: UAC central has not received the weekly report from Salus V. Salus V is one of 15 free orbital space junk recycling centers. They are converted from mined out solid core asteroids. These recycling centers are fully automatic with a crew of five technicians to replace and repair components. Salus V has a secondary mission to provide emergency quarters for damaged UAC transports. The core of the asteroid is rife with mining tunnels, storage compartments, and living spaces once used by the long gone miners.

MISSION: Send a Level III Technician and a squad of Marines to Salus V and restore communications with UAC Central.

ENEMY: None anticipated.


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Zahid

  
Huge amount of copy/paste...exit switch hidden in green texture attainable even entering any room affirms map's troll nature....battles are okayish though...

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Unknown date

  
This is bad even for a map made in 1998. Running around in rather large areas looking at the same thing over and over again. 8/22/07

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Unknown date

  
redundant. a little fun, but redundant. 2/5.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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