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Grapes of Wrath v4.2

   (8 reviews)
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About This File

Can you believe it? An Okie named this puppy. In honor of the '98 dustbowl, I give you this - a whip with which to scar yourself hideously. Actually, it's one of my easier levels ... unless you want all the secrets, and then again, you might find those "secrets" accidently. Try to perserver, Grasshopper, and save your game often.

Warning: This level is not recommended for pregnant weeeemin or those with heart problems. Crybabies not allowed.


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Unknown date

  
One of the most RETARDED wads ever. I was begging for it to end but it just kept going on and on. Plus it hosts one of the most idiotic monster teleport traps in doom's history it probably takes 5 years for every monster to teleport. Awful crap 0/5 -Dron

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Unknown date

  
garbage. I mean come on... the texture placement is the most ridiculous I've seen in a long time. It's horrible. The monster placement is ridiculous. I give this 0/5 and only because I can't give it a negative.

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Unknown date

  
This is from 1998, although it feels like a "my first level" from 1994. It's not a patch on the original novel. The level is basically a set of poorly-designed parallel corridors - you run to the end of one corridor, killing the monsters en route, and then a door opens and you move to the next corridor. There's a cavern, but not much variation otherwise. You get masses of health and ammo. It gets harder towards the end, with some archviles, but it's dull stuff.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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