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Alice's (Amazing Agonizing) Restaurant

   (25 reviews)
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About This File

Take a trip to Alice's Restaurant. A tribute to Alice and Arlo - there's much to explore. Many critters to kill too. This is a fairly hard wad, one to test the resolve of all who enter. Keep an eye on ammo, and you'll be fine - well, better keep an eye on your back too. Beware, Officer Obie awaits just past the blue door.

Remember: "You can get anything you want, at Alice's restaurant - cept'n Alice ..."


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Guest

  
The map is quite jumble mumble, but there are times when the overwhelming wave of enemies come at you and you have to be a bit smart in when to take cover and when to stand your ground (archvile replacement here). It's some cool hell, but of course, it could be better? Sorry, the map layout is a bit of a ruin. I know, I know, the change of the mapping standard, but I'm not asking for overglazing of graphics, etc. True about the yellowcard, I think it's one under the crushing pillars? Oh well. ~1/5

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roadworx

  
Crap textures with a confusing layout, along with terrible enemy placement. This is more or less just a poorly-done slaughtermap.

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Guest

Unknown date

  
Alice's Resturant, MAP01. Require Doom2. (text does not say). No part of it looks like a resturant, but no gory decorations either. Has several large rooms to pass through, with many monsters in each. After that there are some more interesting places, but not understood as part of any theme. Several Doom style traps and secrets. Backtrack to same room several times, restocked with more monsters. Adequate ammo with some to spare.

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Guest

Unknown date

  
found yellow key using no clip mode it is behind a spider mastermind- doomer666

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Guest

Unknown date

  
Restaurant or slaughterhouse? Senseless slaughter in a poor environment. Thumbs down!

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Guest

Unknown date

  
In its favour, it's never dull. There are a couple of puzzling bits whereby you have to hunt around the level to see which new doorway has opened, but there's almost constant action. It's very crude, though, and seems older than 1998; there's an over-reliance on "surprise" Archviles, such that it gets quite wearing after a while. It's totally generic and gets dull, but it's not awful. "Meh" is just about right.

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Guest

Unknown date

  
Totally irritating gameplay, horrible design, can't even seem to get a yellow key card - 'nuff said.

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Guest

Unknown date

  
Hmmmm...I saw nothing whatsoever that even resembled a restauraunt. That said, this is a very average level. I like the music though, so if I could I would give it an extra half star for that. As the ratings system stands, 3 stars.

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Unknown date

  
Very good. Despite its name, it's not a crappy poorly textured furniture sector using little realistic level. You might be lost, but patience. You don't need to cheat. Constant thrill. 4 out of 5 stars.

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Guest

Unknown date

  
OMGGG 0/5

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Unknown date

  
crap map, couldn't find the yellow too - Per0xyd

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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