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DemoniZed.WAD a BOOM only PWAD

   (25 reviews)
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About This File

2 Levels only for the Team TNT 's engine modification: BOOM v. 2.02 DO NOT TRY run with original DOOM2.exe it will crash!! Map01 is MEGA-HUGE-EVIL LEVEL! This level alone is around 1.6 MB big, loaded with 15000+ linedefs and 21000+ sidedefs. This is a TOTAL CARNAGE. Level 2 is action all the time. Your goal is simply: SURVIVE AND KILL!


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Unknown date

  
Very impressive. Legendary for sure.

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Unknown date

  
a massive legend among maps.

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Unknown date

  
Has anyone played this through without cheating? I can get to the area where a number of doors are which require the red skullkey. I know where the key is but see no logical way of accessing it. :(

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Unknown date

  
Good if the only reason you play Doom is for the adrenaline rush. Personally I only like this kind of chaotic gameplay in coop (which I only really bother with in megawads), in a two map set I'm looking for atmosphere, which this set just doesn't have because of the extremely chaotic conditions. **** -sargebaldy

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Unknown date

  
Nice big level, but not the biggest I've seen. It still dwarfs Community Chest Map29. Excellent Architecture, and tough gameplan. E4 sky suits both levels.

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Unknown date

  
nice, even by today's standards -BioHazard

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Unknown date

  
A map for the die-hard doom fan 5/5 stars but, its kind of a little bit too big so that takes away a few points but for the maps great reveiws i give the finl score of 5/5 -timstro59

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Unknown date

  
One of the best. -Brad Spencer

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Unknown date

  
Great wad, download now! Hard as hell on UV, 685 monsters! :) 5/5

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Unknown date

  
Legendary maps. Not for casual play though. //Erik Alm

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Unknown date

  
I am stuck, I have plenty of health and ammo right now. I have not finished the level yet because I have no idea where to go next. I love large levels that provide a challenge ,but it gets boring running through parts that I have already been through. I guess I would like it more if it was 1998. I will keep this on my computer to maybe beat later in life. I guess the level to me is good enough to keep, at least until I find the god damn exit. 3/26/07

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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