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DemoniZed.WAD a BOOM only PWAD

   (27 reviews)
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About This File

2 Levels only for the Team TNT 's engine modification: BOOM v. 2.02 DO NOT TRY run with original DOOM2.exe it will crash!! Map01 is MEGA-HUGE-EVIL LEVEL! This level alone is around 1.6 MB big, loaded with 15000+ linedefs and 21000+ sidedefs. This is a TOTAL CARNAGE. Level 2 is action all the time. Your goal is simply: SURVIVE AND KILL!


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SilverMiner

  

So rarely I see cool things...

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kmxexii

· Edited by kmxexii

  

Do not play this in ZDoom-family ports. An incompatibility with Boom breaks progression in MAP01. There is a cool effect where a tech column barrier blocking the way to the red key basement is "disappeared" by what I believe is a short-lived scrolling floor effect; this should happen after handling the Hell knight teleporter chamber in the northeastern wing that comes off the main yard. I verified the correct behavior in Eternity after banging my head on the wall for at least a half hour if not longer; this is probably the source of the frustration felt in the comment dated 3/27/07 and the anonymous comment where the player knows where the red key is but can't access it.

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Guest

Unknown date

  
Very impressive. Legendary for sure.

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Guest

Unknown date

  
a massive legend among maps.

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Guest

Unknown date

  
Has anyone played this through without cheating? I can get to the area where a number of doors are which require the red skullkey. I know where the key is but see no logical way of accessing it. :(

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Guest

Unknown date

  
Good if the only reason you play Doom is for the adrenaline rush. Personally I only like this kind of chaotic gameplay in coop (which I only really bother with in megawads), in a two map set I'm looking for atmosphere, which this set just doesn't have because of the extremely chaotic conditions. **** -sargebaldy

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Guest

Unknown date

  
Nice big level, but not the biggest I've seen. It still dwarfs Community Chest Map29. Excellent Architecture, and tough gameplan. E4 sky suits both levels.

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Guest

Unknown date

  
nice, even by today's standards -BioHazard

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Guest

Unknown date

  
A map for the die-hard doom fan 5/5 stars but, its kind of a little bit too big so that takes away a few points but for the maps great reveiws i give the finl score of 5/5 -timstro59

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Guest

Unknown date

  
One of the best. -Brad Spencer

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Guest

Unknown date

  
Great wad, download now! Hard as hell on UV, 685 monsters! :) 5/5

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Guest

Unknown date

  
Legendary maps. Not for casual play though. //Erik Alm

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Guest

Unknown date

  
I am stuck, I have plenty of health and ammo right now. I have not finished the level yet because I have no idea where to go next. I love large levels that provide a challenge ,but it gets boring running through parts that I have already been through. I guess I would like it more if it was 1998. I will keep this on my computer to maybe beat later in life. I guess the level to me is good enough to keep, at least until I find the god damn exit. 3/26/07

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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