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DemoniZed.WAD a BOOM only PWAD

   (27 reviews)
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About This File

2 Levels only for the Team TNT 's engine modification: BOOM v. 2.02 DO NOT TRY run with original DOOM2.exe it will crash!! Map01 is MEGA-HUGE-EVIL LEVEL! This level alone is around 1.6 MB big, loaded with 15000+ linedefs and 21000+ sidedefs. This is a TOTAL CARNAGE. Level 2 is action all the time. Your goal is simply: SURVIVE AND KILL!


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SilverMiner

  

So rarely I see cool things...

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kmxexii

· Edited by kmxexii

  

Do not play this in ZDoom-family ports. An incompatibility with Boom breaks progression in MAP01. There is a cool effect where a tech column barrier blocking the way to the red key basement is "disappeared" by what I believe is a short-lived scrolling floor effect; this should happen after handling the Hell knight teleporter chamber in the northeastern wing that comes off the main yard. I verified the correct behavior in Eternity after banging my head on the wall for at least a half hour if not longer; this is probably the source of the frustration felt in the comment dated 3/27/07 and the anonymous comment where the player knows where the red key is but can't access it.

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Guest

Unknown date

  
Very impressive. Legendary for sure.

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Guest

Unknown date

  
a massive legend among maps.

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Guest

Unknown date

  
Has anyone played this through without cheating? I can get to the area where a number of doors are which require the red skullkey. I know where the key is but see no logical way of accessing it. :(

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Guest

Unknown date

  
Good if the only reason you play Doom is for the adrenaline rush. Personally I only like this kind of chaotic gameplay in coop (which I only really bother with in megawads), in a two map set I'm looking for atmosphere, which this set just doesn't have because of the extremely chaotic conditions. **** -sargebaldy

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Unknown date

  
Nice big level, but not the biggest I've seen. It still dwarfs Community Chest Map29. Excellent Architecture, and tough gameplan. E4 sky suits both levels.

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Guest

Unknown date

  
nice, even by today's standards -BioHazard

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Guest

Unknown date

  
A map for the die-hard doom fan 5/5 stars but, its kind of a little bit too big so that takes away a few points but for the maps great reveiws i give the finl score of 5/5 -timstro59

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Guest

Unknown date

  
One of the best. -Brad Spencer

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Guest

Unknown date

  
Great wad, download now! Hard as hell on UV, 685 monsters! :) 5/5

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Guest

Unknown date

  
Legendary maps. Not for casual play though. //Erik Alm

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Unknown date

  
I am stuck, I have plenty of health and ammo right now. I have not finished the level yet because I have no idea where to go next. I love large levels that provide a challenge ,but it gets boring running through parts that I have already been through. I guess I would like it more if it was 1998. I will keep this on my computer to maybe beat later in life. I guess the level to me is good enough to keep, at least until I find the god damn exit. 3/26/07

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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