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The Den of Iniquity ( DEN.WAD )

   (1 review)
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About This File

OK. So you've seen levels made of peoples' houses, workplaces, drinking holes, etc. before. Wot's so special about this house, I hear you cry?

Well, I'll tell you. Not only have we spent hours crafting a very detailed map matching very closely the original, and carefully created a large set of textures (around 30, including animated TV & clothes dryer), but most importantly the house by a staggering piece of fortune turned out to be an extremely good Death Match level.

Too good, in fact. We had to move out. Only so many times you can find yourself strafeing into the toilet without losing it.

Anyway, what we are left with is a highly interconnected, fast paced, well balanced death match arena with a firm sense of '50s kitch. The neighbours even sound as loud and annoying as they ever did.

I know it all seems a bit large just for one level, but trust us on this one, ok? It works.

(By the way, the Den of Iniquity is technically the bungalow in the back yard, but how much fun could you have DM-ing in a single room?)


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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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