Title : Storage
Filename : STORAGE.WAD
Date Finished : November 16, 1998
Developer : Luke Swanson
Email Address : firstname.lastname@example.org
Description : A HUGE level. Includes an inside area resembling a
storage warehouse and an outside area which is
fun in Deathmatch (sniper towers, etc.). My first
Story : I'm not good at writing stories so I'll just say
You were investigating a heavily guarded storage
facility which your team thought was infested with
the "Hell" creatures which had previously been seen
on the Phobos moon colony (DOOM I). You are
transported onto the roof of the facility and are
ordered to explore the warehouse, escape, and report
any information you have to your superiors.
Additional Credits to : id Software, of course, and John Ford for helpful
* Play Information *
Map # : MAP01
Single Player : Yes
Cooperative : Yes
Deathmatch : Mother of God yes.
Difficulty Settings : Implemented
New Sounds : No
New Music : No
New Graphics : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : Who knows? At least 100 hours for testing and re-
testing and fixing and etc.
Editor(s) used : DMapEdit v4.0 and WADED 1.83 beta.
Known Bugs : There are a bunch of edge overload bugs in the out-
side area which I'm just going to ignore. They're
not much of a problem and I can't remove any more
lines to fix them.
May Be Slow With... : Slow computers. This level is VERY big.
May Not Run With... : Versions of DOOM ][ lower than 1.9. Not sure.
* Copyright / Permissions *
Authors may use this level as a base to build additional levels. You wouldn't
want to though, it has some edge overload bugs. It's also humongous and it
would be much simpler to start with your own level from scratch.
You MAY distribute this WAD, provided you include this file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.
* Where to get this WAD *
FTP sites: ftp.cdrom.com/pub/doom2/levels/doom2/s-u/storage.zip