Filename : simpevil.wad
Author : piXel reX (Qingshuo Wang)
Email Address : firstname.lastname@example.org
Website : http://www.quakecity.net/pixelrex
Description : Extremely huge with kick-ass detail and exceptional quality. This level is going to blow you
Misc. Author info : level designer for Crucified Dreams, SlaughterDM, SurgeDM, and the Pain series.
Huge Thanks to :
Ricrob (Eric James Roberts: email@example.com)
-For hell of a lotta things such as fixing technical errors that me, as a Mac boy canÕt fix,
like building rejects for the map and debugging the WAD. Without the help of Ricrob, this WAD
would be a corrupted WAD file that crashes DooM sitting in the dark corner of my hard drive.
Covaro (Scott Cover: firstname.lastname@example.org)
-For merging the Gothic textures with this WAD.
Additional Credits to : Id Software Inc.
-for making the best 3D shooters
The GothicDM crew
-for making GothicDM 2, where I learned most of my skills from and textures this WAD uses.
Mystican (Tom Robinson: email@example.com)
-for helping out by sending comments on improving the WAD.
Prower (Mike Reid: firstname.lastname@example.org)
-for helping out the same way as Mystican did.
Dukrous (Javier Heredia: email@example.com)
-for, again, sending comments on improving the WAD.
This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
* Play Information *
Game : DOOM ][ with BOOM
Episode and Level # : MAP01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes (Lot's of players are recommended since the Map is so big, use Legacy for more than 4
Difficulty Settings : Yes (Extreme contrast)
New Sounds : none
New Graphics : GothicDM 2
New Music : none
Demos Replaced : none (I'd like to see some good ones though!)
* Construction *
Base : New level from scratch
Editor(s) used : HellMaker 1.2 beta 2
WinDEU v. 5.24 to fix the sidedef bugs...lines 7262 and 7287.
DCC v.2.02 to run a consistency check on the map.
BSP v.2.3 to do the final node build on the wad.
DSRINK to lessen the overall file size of the wad:
Started with: 14,388 sidedefs
Deleted: 10,621 sidedefs
Remaining: 3,767 sidedefs
5. Used Wintex v.4.3 to merge the texture wad into the pwad
Build Time : thousands of hours.
Known Bugs : None, Please tell me if you see one.
* BOOM Engine requirement *
This WAD was originally planned to be a WAD for the regular Doom engine. But this WAD has high numbers of linedefs,
sectors and visplanes, I had to make this a Boom WAD.
IF YOU ARE REVIEWING THIS WAD, DO NOT IT RANK FOR THE USE OF BOOM EFFECTS FOR THEY WERE NOT PLANNED.
* Segment Violation *
If you are running Boom under SoftPC (Mac users only), you will get a Segment Violation error when playing this WAD.
TRY to play with regular the Doom engine, it just might work.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional levels.
The Gothic 2 textures are not mine so contact the Gothic Crew for more info.