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Gut-Father

   (5 reviews)
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About This File

This map is a singelplayer level. There where going to be some nice quake-lightening, but the damn VPO screwd it up.


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Guest

Unknown date

  
This starts you off with a bunch of demons behind bars which you snipe with the shotty. Boring. A set of "mini encounters" accessible by teleports follows. Some are easy like 4 Sergeants in corners facing away from you, some are idiotic like 3 Archviles in a tiny room and you get the plasma launcher. They increase in difficulty and stupidity until you are punching a horde of barons and imps which surround you far too easily. A rubbishy concept which should have stayed on someone's hard drive. 0/5

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Guest

Unknown date

  
This is a short hard level. Only 36(uv) monsters placed in 7 small rooms. Some of those rooms offer cover, but most not. Sometimes you are teleported in facing the monsters sometimes not. I couldn't find a way to one of the two secrets which would have made it less frustrating for me. Two similar rooms are very though, the other rooms aren't. But one of those easy room feature some archviles. When they managed to hit me it was game over because the though rooms are next. 4/5 coldfusio

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Grazza

Unknown date

  
This would make for a nice short pacifist demo if you got a couple of quick glides.

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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