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Gut-Father

   (5 reviews)
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About This File

This map is a singelplayer level. There where going to be some nice quake-lightening, but the damn VPO screwd it up.


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Guest

Unknown date

  
This starts you off with a bunch of demons behind bars which you snipe with the shotty. Boring. A set of "mini encounters" accessible by teleports follows. Some are easy like 4 Sergeants in corners facing away from you, some are idiotic like 3 Archviles in a tiny room and you get the plasma launcher. They increase in difficulty and stupidity until you are punching a horde of barons and imps which surround you far too easily. A rubbishy concept which should have stayed on someone's hard drive. 0/5

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Guest

Unknown date

  
This is a short hard level. Only 36(uv) monsters placed in 7 small rooms. Some of those rooms offer cover, but most not. Sometimes you are teleported in facing the monsters sometimes not. I couldn't find a way to one of the two secrets which would have made it less frustrating for me. Two similar rooms are very though, the other rooms aren't. But one of those easy room feature some archviles. When they managed to hit me it was game over because the though rooms are next. 4/5 coldfusio

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Grazza

Unknown date

  
This would make for a nice short pacifist demo if you got a couple of quick glides.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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