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Artica

   (11 reviews)
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About This File

My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture(something Dismemberment wasn't too strong in)and *gasp* texture alignment. The wad is also in two maps becuase WadEd decided that I shouldn't be able add the final area, so it's in a second map. It works out though, because the final area was going to be sealed off from the rest of the map anyway.


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Guest

Unknown date

  
Map01 is a solid, fun level set in an icy castle/dungeon. The design is simple and there's a fair amount of action, although it feels like a set of rooms one after the other, rather than a fluid whole. Minus a star for having slippery ice; a platform game cliche from the 1980s. There's one puzzle that's fiddly, and the cyberdemon pathway/maze is clever but very frustrating. Map02 is horrible - a small spider mastermind arena on slippery ice.

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Guest

Unknown date

  
legendary.

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Guest

Unknown date

  
who beat it with 2 helth left good map i thaut i was screwd for shure! 4/5

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Guest

Unknown date

  
This one is much better than Artica 4, and more interesting. Cyb really did a good job on this one. 4.5/5. --Woolie

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TimeOfDeath

Unknown date

  
cool map

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Guest

Unknown date

  
No exit in map 2 !

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Guest

Unknown date

  
Boring and plain.

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Guest

Unknown date

  
Legendary my ass, this is NOT cool. 3/2/07

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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