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Tripwire

   (3 reviews)
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About This File

This is my 2nd .WAD file and I feel it's tons better than my first. In this one, you better have the sound effects on to hear all the doors opening somewhere where you're not. Again, even with the cheat codes, not counting the No Clipping Code, you may have a tough time of it. And at the hardest level don't even think of killing all the monsters on the ammo I supplied you. There are some traps, but I don't think there's any place that you can't get out of.


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Unknown date

  
Oh God. This is dated October 1994 and I had a sinking feeling as I looked at the readme. Ultimately the very first room angered me so much that I stopped playing. The level's based on a trope whereby you press a piece of wall and a door opens behind you - and then you run to that space and a door opens behind you again, etc, such that you have to keep running back and forth before the doors close etc. The beta tester was absolutely right.

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Unknown date

  
I love levels that are hideous, irritating and have no element of fun. One of the most torturous levels I've ever seen. 0/5

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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