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utopia1 and utopia2

   (2 reviews)
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well kill 'em all if ya can and enjoy the game


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Guest

Unknown date

  
There are actually two levels in this zipfile. The first, Utopia1, is full and didn't impress me. But the second, Utopia2, is much better. It's tricky and extremely hectic, and good fun on UV, with lots of fighting and not much ammo at the start. I'm not a fan of the ease with which you can fall into lava, but it's a good level. Ignore the first one.

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TimeOfDeath

Unknown date

  
cool maps, the first one is good if you rush to one of the ssgs (preferably the one where you don't fall down onto the lower ledge where the rev and baron are, because you can't get back up and miss out on some of the map)

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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