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No Rest No Peace Part 2: Insomnia

   (5 reviews)
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About This File

After many years of fighting against the troops of hell you finally retire from the war business. You quit the service, rent a beautiful apartment in a quiet town and look forward to watching TV, cooking and lazing. But you can find no peace. Night after night terrible dreams haunt your sleep. In those nightmares you have to re-live again and again the merciless battles of your blood-soaked past. This night it's different. As usual, you awoke from a bad dream at dead of night. You lie in your bed and listen. Every- thing's quiet. The world's asleep. You don't feel comfortable. Deep inside you know that some- thing's really wrong. But what is it? You switch on the lights and get out of bed...


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Memfis

  
Dunno, mixed feelings. Fights typically involve shooting non-threatening hordes in flat areas and most locations look boxy and a bit boring. On the other hand, the realistic approach to design gives the whole thing a cinematographic feel. The atmospheric start with no monsters is especially good in that aspect. I used Doom Builder for the red key, just didn't notice that a switch appeared in my bathroom. Interesting that the level ends on a religious note.

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Guest

Unknown date

  
This is the sequel to id=9657, which I disliked. This is much better. It's large and detailed, with 343 monsters. It fails the toilet test quickly - did the author secretly want to be a furniture designer? - but there's enough action to keep me amused. Actually, I warmed to it as I continued to play, it's big and epic in places, with a nice two-part design (hotel and techbase). The large monster count devolves into unsubtle hordes but overall this gets a thumbs up.

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Guest

Unknown date

  
The beginning area looks really nice, but as the level progresses, the level design starts getting a bit dull. It still plays fairly decently though. 3/5

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RastaManGames

Unknown date

  
Very damn good 90s city-stylish wad!

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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