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No Rest No Peace Part 2: Insomnia

   (5 reviews)
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About This File

After many years of fighting against the troops of hell you finally retire from the war business. You quit the service, rent a beautiful apartment in a quiet town and look forward to watching TV, cooking and lazing. But you can find no peace. Night after night terrible dreams haunt your sleep. In those nightmares you have to re-live again and again the merciless battles of your blood-soaked past. This night it's different. As usual, you awoke from a bad dream at dead of night. You lie in your bed and listen. Every- thing's quiet. The world's asleep. You don't feel comfortable. Deep inside you know that some- thing's really wrong. But what is it? You switch on the lights and get out of bed...


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Memfis

  
Dunno, mixed feelings. Fights typically involve shooting non-threatening hordes in flat areas and most locations look boxy and a bit boring. On the other hand, the realistic approach to design gives the whole thing a cinematographic feel. The atmospheric start with no monsters is especially good in that aspect. I used Doom Builder for the red key, just didn't notice that a switch appeared in my bathroom. Interesting that the level ends on a religious note.

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Guest

Unknown date

  
This is the sequel to id=9657, which I disliked. This is much better. It's large and detailed, with 343 monsters. It fails the toilet test quickly - did the author secretly want to be a furniture designer? - but there's enough action to keep me amused. Actually, I warmed to it as I continued to play, it's big and epic in places, with a nice two-part design (hotel and techbase). The large monster count devolves into unsubtle hordes but overall this gets a thumbs up.

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Guest

Unknown date

  
The beginning area looks really nice, but as the level progresses, the level design starts getting a bit dull. It still plays fairly decently though. 3/5

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RastaManGames

Unknown date

  
Very damn good 90s city-stylish wad!

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  • File Reviews

    • By StevenC21 · Posted
      Umm... this isnt Doom 64? Or even remotely related to it?   In addition, its a shitty wad. You are expected to fight 2 arch-viles with a pistol, and then a cyberdemon witha  chaingun in an enclosed space.
    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
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