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Hell's Revenge

   (8 reviews)
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About This File

After the amazing battle in The Uprising, you head into another demension in Hell, and it's very tough, in spite of a drastically reduced headcount of baddies.


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Guest

Unknown date

  
Second best of the series. Did it in 20 minutes but not with fast monsters. Not recommended, 3/5 coldfusio. 6fiffy1 is the best.

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Guest

Unknown date

  
Nice medium-size castle-type map. Layout is on places quite rectangular, but besides that, good. Texture use is fine, decoration great. All-over it looks a bit like an early Chris Couleur level, which is imo a plus. Gameplay @ UV is solid for '99 standards, but nowadays too easy and monotonous. Secrets are difficult to find. Overall: far from brilliant, but solid 4/5, so absolutely worth a play.

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Doomkid

Unknown date

  
Did... Did someone just cmpare a Boom wad made in 1998 to Crucified Dreams? Are you a dumbass or what? Well constructed map, nice detail, a great MIDI by Mark Klem. Great way to kill some time!

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Guest

Unknown date

  
Un super beau tableau avec les textures standard mais de nouveaux son pour les arme J'ai réussi le tout en 52min:13 et 8 vies a Fast UV - 5/5 - Eye's

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Guest

Unknown date

  
Nothing less than 5 stars. Brilliant.

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Guest

Unknown date

  
Not very good. Perhaps it was highly detailed in 1999, but now it looks amateur stuff; the new textures are poor and the sounds are all second-hand. The layout has a couple of nice arena areas but it's basically a lot of right-angled corridors and grid-like rooms. It pales next to modern stuff like "Crucified Dreams".

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Guest

Unknown date

  
Nicely done.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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