<! NOTE! This level is designed for BooM, but works with !>
<! other source ports like DooM Legacy too. !>
<! DON'T run this with normal DOOM2.EXE or it WILL crash! !>
<! This level is also optimized to work with currently !>
<! released bots (Yoghurts bot v.0.42 & DoomBot v.2.3). !>
<! In testing the level worked best with Yoghurts bot. !>
Title : Base DM #5
Filename : BASEDM5.WAD
Author : Sir Robin (Jani Saksa)
Email Address : email@example.com
Other work from author : Level designer in Ninja DooM
Main guy in KTA and Quake->DooM conversion
Levels in TeamTNT's Reclamation project
Misc. Author Info : DooM freak. I like single player mode, but I love
Co-op & Deathmatch!
I have a webpage that I update 1-2 times
in week currenlty at:
Member of TeamTNT, Brotherhood Of Vengeance
& Falling Star Productions.
Description : Base style deathmatch level. Very small size.
All skill levels have been included. They
follow TeamTNT's good deathmatch rules.
Platforms with green lights are deathmatch
spawn spots... I got the idea to make them
while playing Quake 2 deathmatch.
Additional Credits to : Kurt Kesler. I borrowed few graphics from his
WAD (KBoom #9). I also got some inspiration from
his base-style levels to start my own base-style
level pack. Well... Kurt's levels are single
player, and these are deathmatch!
Id software for making the best 3d-shooter ever,
and Q2 too.
Everyone in Efnet #doom2 I will kill you for
making my phone bill so damn big!!!
Creators of Gothic DM.
And everyone else that I own thanks.
* Play Information *
Map Number : MAP05
Single Player : If you wan't to look around
Cooperative 2-4 Player : Duhh...
Deathmatch 2-4 Player : HELL YES! (8 starts)
Difficulty Settings : Yes
Skill 1: No plasma, double ammo
Skill 2: No plasma
Skill 3: All weapons, altdeath mode
Skill 4: All weapons
Skill 5: All weapons, double ammo
Note! There is no plasma guns in any skill level in this level.
New Sounds : Yes (pistol sound)
New Graphics : Yes. From me, Kurt Kesler & Gothic DM crew
New Music : Yes! From Strife D_FAST
Demos Replaced : Yes! DEMO1=2 players, skill 3, altdeath, 10 frags
SYSTEM REQUIREMENTS : I have tested this under P75 and it worked
* Construction *
Base : New level from scratch
Editor(s) used : DETH for the actual editing
ZenNode for node-building
WinTex for graphics and sounds
NWT for few things that were hard or impossible to
do with WinTex
CleanWad for making the WAD smaller
Build time : Didn't count!
Known Bugs : If you use a source port with jumping you might
find a minor graphical flaw, but it's not really
a bug because this level was NOT designed with
jumping in mind.
Also if the source port that you use doesn't
support BooM's ANIMATED lump, then the water
texture won't be animated (you don't notice
that in the middle of battle anyway...).
* Copyright / Permissions *
Copyright (C) Jani Saksa, 1999
Authors may NOT use this level as a base to build additional
levels (if you wan't to use it, ask a permission from me).
Authors MAY use sounds, graphics and other "non-level" stuff from this WAD.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* DISCLAIMER *
This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
* Where to get this WAD *
Or any mirror of ftp.cdrom.com