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Wow

   (874 reviews)
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About This File

A cyberdemon has escaped from a lab, where they are trying to find his weakness. He was injured by a marine,which was made short work of, and he was trapped inside a illusio-pit. Your job is to find it, and kill it.


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Gaia74

  

i played this in tardgold, beatiful wad

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BaraKornel

  

It's great fun. I killed the Cyberdemon first try, 1% Health.

 

 

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Yura04kizel

  

This pre-Terry WAD from childhood times gives me memories from 1999... These times we have insant drinks, Tamagotchi gadgets, old computer with Windows 98, but not this almost 20-year old piece of shit with it's flies.

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tempdecal.wad

  

Cacoward 1999, wait...

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Katamori

  
I can't vote it down because of the historical significance, and the fact that Thrussel actually became a good mapper.

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Kira

  
It was alright.

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Kapanyo

  
Breathtaking. 10 year-old Paul went and did it. He perfected Doom

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Combinebobnt

  
1 star for Ice59's patience

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bzzrak

  
Well, you can say whatever you want to about this, but if it keeps getting comments after 17 years, it's pretty damn awesome

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azrael1982

  
5 stars for Ice59, that he could get through the process of making this level...

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AnonimVio

  
5/5 Best ever

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Guest

  
Yup, it was bad.But to anonymous below me, if you really think you can do any better using your own shit, go for it.You sound like a troll.Hope you read this.

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Guest

  
5/5 It's OK.

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Guest

  
waste of time

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Guest

  
Only one word: Wow.

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Guest

  
Pulling a terry, in '99? most of the terrywad authors were just learning to walk on that time anon.

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Guest

  
Can't tell if failing to pull a terry or creator is autistic. (Pulling a terry means, making a terrywad/terry trap)

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Guest

  
best wad evah mad!!!111!!!! cool gaemplay! epic story! best level disign!! (also i like MAP01) 6/5!!!!!

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Memfis

  
The ratio of feedback to build time is probably the biggest ever.

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Guest

  
poor Ice59 I think he was comtemplating a suicide this map is total garbage, a waste of KBs and bandwith, a disgracement to the entire world!!!

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Guest

  
this WAD is a crime against humanity! it's so utterly totally FUCKED UP that I would use it as toilet paper. Shit no, toilet paper is actually useful, this WAD is just a piece of turd. 0/5 stars! Horrible terrible shitty map!

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Guest

  
Not that bad honestly. It has a better backstory than most WADs.

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Guest

  
I like how this is one of the most famous WADs of all time now. The only things on idgames with more ratings are The Ghoul's Forest 3, Doom95, and the actual shareware Doom. It still sucks, though. 0/5

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Guest

  
God-Awful

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  • File Reviews

    • By Classicgamer6 · Posted
      An amazing hellbase style level mixed with a bit of cave exploring, utilizes ZDoom effects to create a nice atmospheric environment to play in. I played on UV and found the difficulty to be fair while still presenting a challenge in a few spots. Overall it's pretty good but could of ended a little better as I am not a fan of arena endings.
    • By Classicgamer6 · Posted
      Rather alright but nothing too special besides the spectral enemy gimmick and the marble theme.
    • By Classicgamer6 · Posted
      Hangar is a single GZDoom level that has one of the best uses of 3D floors I've seen. There really isn't much I can say about this level except that is just really solid.
    • By Classicgamer6 · Posted
      I have a soft spot for levels set in somewhat realistic facilities that also feature a light horror theme, however, what I don't like are levels full of what can be surmised as annoying monster encounters. Specifically what I find annoying are the monsters placed on UV which lead to rather poor level flow. This level does look good and has a nice custom song playing but the stock scream sound effects that play somewhat frequently do detract from this. Overall this is an okay level that could very easily be made good if monster flow was made better and the screams were played less often.
    • By Figgy McSquiggins · Posted
      I was loving it, had a fair bit of challenge. Every fight really put you to the test. Excellent map design, too. You clearly worked hard on it, and that is not lost on me. That being said, as soon as it hit whispering winds, I instantly hated it. It just devolved into finding one of 20 invincibility power ups, and spamming the bfg. Took all the fun out of it when you're backed into a corner against 100 barons, 100 revenants, 100 cacos, 5 cyberdemons, 600 imps, 250 zombie gunners, a spider mastermind, and 20 arch-viles that revive the fuckers, and all you can do is spray the bfg and hope invincibilty doesn't run out.
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