Title : RUN666.ZIP (run666.wad + run666.txt)
Author : Eric C. Reuter
Email Address : firstname.lastname@example.org
(All comments, suggestions and criticisms greatly appreciated)
Misc. Author Info : I'm SYSADMIN and SYSPGMR for supercomputing
with no time on my hands, but make time for
the most important thing: DOOM!
Description : A hunting deathmatch / single player wad, designed (deathmatch)
to encourage chasing your opponent, while posing the risk that
he/she may turn the tables on you if you aren't careful.
Single player requires a little thought, hopefully not to little
thougth, and there are no nasty tricks or unsolvable traps.
This wad designed for use under version 1.666. Has fair ammount
of ammo, so you may or may not want to use -altdeath for respawning. Difficulty levels fully implemented.
Additional Credits to : Geoff Allan for Doom Editor for Windows
(de_260b2 and b4 and version 3 alpha.)
Walt Woerner (regular deathmatch opponent)
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Demos : No
* Construction *
Base : New level from scratch
Build Time : Rediculously long, but who cares.
Editor(s) Used : Doom Editor - The Real Thing (for windows)
by Geoff Allan V 2.60b2 and 2.60b4 and 3.0 alpha.
Doom Construction Kit 1.1 (DCK11)
Known Bugs : None Known or Discovered.
Please e-mail if you have any trouble.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional levels.
Authors/ Users MAY add or remove weapons, monsters and ammo
to suit taste for playability.
You MAY distribute this WAD provided you include this file with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette CD, etc.) as long as you include this file intact.
* Where to get this WAD *
FTP sites : infant2.sphs.indiana.edu