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Polution

   (6 reviews)
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About This File

This is a 9 level Addon for DOOM2 that takes place just outside Calafornia. There has been A demon portal opened, and all hell is braking loose. There is radio-active waste spilling all over the area and soon the DEMON pleuge will spread to the rest of the country! It's up to you to stop it!


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lupinx-Kassman

  

An old partial conversion that uses dehacked for some nifty effects. You can leave shotgunners in a sorta slumped state, watch a building get demolished, and use a mancubus's arm as a weapon among other things. Goof++; Tickles my soft spot.

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Unknown date

  
Don't pay attention to the previous comment, it's a quite interesting little wad with some unique and cool stuff. Which means it's not average. Not great but decent and enjoyable. /Kristus

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Unknown date

  
The maps aren't that great, but the dehacked work is really neat. I like the blood splatters and the new shotgun guy sprites. That Mancugun is pretty interesting.

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Unknown date

  
The maps are a bit on the plain side, although a few stand out (partially due to some dehacked effects). The teleport mazes are inexcusable. Other than the dehacked stuff there is very little to get excited about.

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Unknown date

  
avoid this as if it was that fat annoying kid that goes to your school that always wants to show you his yu-gi-oh card collection these are just a bunch of old cruddy looking maps with lo, to repetitive game play -shadow 1/5

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  • File Reviews

    • By GuyNamedErick · Posted
      Functional map for 1994 but doesn't really have much to offer besides that. The short length isn't really a bad thing, but the basic layout makes it a boring map to play.
    • By SilverMiner · Posted
      Wow, I didn't know this exists at all!
    • By Shiro Nomatsu · Posted
      Great Wad! Easy on UV due to a lot of items and health scattered around. Music 16 is one of best I've ever heard on Doom. Paul Corfiatis did a great job on this one! 5/5.
    • By CaptainResident · Posted
      First and foremost, this mod does its job good to an extent. It sets the atmosphere up very well. The fire going out in the beginning is a nice way to start it off and the whole "stuck with nothing but a bow and wit" idea is a good way to execute the gameplay itself. But unfortunately that's as far as positives go. You see, the actual area is so dark that a particular enemy is near impossible to actually see unless you have focus into what exactly you're looking for. Even then, it's a tiny enemy. The one I am referring to is the Creeper. After that obstacle, you have a giant skull that teleports everywhere and a face that will scream nonstop. Unless you're on edge whilst playing this, those will just turn out to be annoying at a point. Then there's the final boss. It flings random shock images at you, ranging from a picture of a clown, to random gore, to the classic picture of the girl from The Exorcist we've all seen plenty of times. Lazy, if anything, considering they're just images with no connection to the actual game whatsoever.   TL;DR: Great concept and beginning, poorer execution. Sure is great reaction material for the unaware, though.
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