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Spear of Destiny

   (29 reviews)
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Faithful recreation of the Wolfenstein 3D


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Unknown date

  
The previous two reviewers are stupid. This is a recreation of Spear of Destiny, so complaining about the fact that it's like SoD makes no sense. Within the limits imposed by DOOM/DeHackEd, this is a great recreation!

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Guest

Unknown date

  
complete crap. hanging lamps obstruct basic progress

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Unknown date

  
It was okay, the maps were well done, but the thing that annoyed me was the hanging lamps you couldn't go through which hurts this TC. Plus the sounds were placed at random cause some of the guards didn't have the exact same quotes from Wolf 3D, it just felt like they were randomly placed. 2 stars for effort.-Candle M

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Unknown date

  
Rulage- Everyone should play this- the level design is 1337, the detail is astounding. i had to get another computer to play this game. A must to download... oh I'm just kidding. but SoD in high resolution and lighting effects rule. *****! ~csonicgo

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Unknown date

  
Laz Rojas is the man.

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Guest

Unknown date

  
Just like 2nd Encounter -- you drown in ammo, and you get bored. Then you get to Map05 and you find all ten secrets but no gold key that's necessary to exit. Bleargh.

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Unknown date

  
Good job of recreating the Spear levels faithfully. But... what's the point?

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Unknown date

  
Oh heck yea! This time on DOOM 2. I thank of thee. Never played this ever since Steam.

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Guest

Unknown date

  
I'd have given this 5 stars, except for the lights obstructing progress (fixed by loading the .deh file) and the fact that the bosses do NOT leave a key behind as they should (NOT fixed by anything I could think of), thus preventing you from finishing an otherwise excellent game. Finish the job, Laz.

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Unknown date

  
This means nothing now since I have WOlfenstein TC. Next time, fix the lamps. Don't make them impassable.

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Unknown date

  
Damn good, but sound sucks.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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