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Deck01.wad

   (1 review)
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About This File

- A deathmatch on Deck01 of the Starship Enterprise NCC1701-D.

- This file is a "demo" of a larger wad that I made for Doom2 called "ncc1701.wad". Ncc1701.wad uses over 300 new bitmaps, 55 sound effects, and a dozen new level-maps to depict the look and feel of "Star Trek" (it is a 2.8Meg download...)

Since people are often reluctant to download such a large file without first knowing what they will be getting, I have prepared this "demo" to give users an idea of what my "total conversion" is all about.

- Actually, I had a lot that I wanted to show off in this "demo" wad; but in the end I thought it would be best to "think small" and to just reproduce ONE setting from the TV shows, that would be the most familiar to as many people as possible.

Since the bridge of the Enterprise-D was probably the most well-used set in all of Star Trek (it was certainly the most "photographed"), most people already know what it is supposed to look like. I thought that would make it a perfect choice for a "demo".


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Doomkid

Unknown date

  
Even if it's not totally accurate, this is an awesome replica!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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