General Rainbow Bacon Posted August 15, 2011 Here's a puzzle map I made today. If you guys like it I'll make more. You're gonna have to use your brain and not your trigger finger on this one. Uploaded with ImageShack.us http://www.mediafire.com/file/cjd13gh24s526xw/Vexation1.wad 0 Share this post Link to post
Ralphis Posted August 15, 2011 Can you give me any required info on what I need to run this? It seems to lock Odamex up 0 Share this post Link to post
jdagenet Posted August 15, 2011 It was pretty good, I liked it but I jumped from the platform over to the exit like a cheater ;) but I did finish it without cheating, good job. 0 Share this post Link to post
Memfis Posted August 15, 2011 Cool. Surreal and kinda scary because of emptiness and the music (where is it from btw?). FDA :D - http://www.mediafire.com/?6h323vpv30aqbju 0 Share this post Link to post
General Rainbow Bacon Posted August 15, 2011 The music is in fact, Erik Satie's: Vexations. Ralphis: I made it vanilla compatible. 0 Share this post Link to post
Marnetmar Posted August 15, 2011 Pretty easy to solve, but I like how eerie it was. Nice job. 0 Share this post Link to post
Snakes Posted August 15, 2011 Caused PrBoom+ to crash with an error message of "no subsectors in level" and then cause Chocolate Doom to go berserk on my computer for a while. Oddly enough, Doom Builder isn't revealing in errors from a Map Analysis. 0 Share this post Link to post
ArmouredBlood Posted August 15, 2011 Snakes said:Caused PrBoom+ to crash with an error message of "no subsectors in level" and then cause Chocolate Doom to go berserk on my computer for a while. Oddly enough, Doom Builder isn't revealing in errors from a Map Analysis. Sounds like a node problem, I think that happens with the -extended option for zdbsp. What version of prboom+ are you running? E: worked for me with prboom+ 2.5.0.9test, complevel 9. Completed in 4:12 0 Share this post Link to post
General Rainbow Bacon Posted August 15, 2011 This is only the first one, They'll get harder. 0 Share this post Link to post
Snakes Posted August 15, 2011 ArmouredBlood said:Sounds like a node problem, I think that happens with the -extended option for zdbsp. What version of prboom+ are you running? E: worked for me with prboom+ 2.5.0.9test, complevel 9. Completed in 4:12 Hm... welp, didn't work on 2.5.0.6, so I went to 2.5.0.7 and it worked fine. I seem to have missed the DL link for the most current prboom+ version :/ 0 Share this post Link to post
General Rainbow Bacon Posted August 15, 2011 I'm using Prboom+ v. 2.5.1.2 and it works fine, i'd get the newest version if I were you. 0 Share this post Link to post
tempun Posted August 16, 2011 DoomHero85 said:I'm using Prboom+ v. 2.5.1.2 and it works fine, i'd get the newest version if I were you. This map is not large enough to require extended nodes. Also please don't say it's vanilla compatible or limit removing - it's not because of nodes. 0 Share this post Link to post
General Rainbow Bacon Posted August 23, 2011 Here's another Vexation for you all. http://www.mediafire.com/file/88u1taa91142k13/Vexation2.wad 0 Share this post Link to post
elic Posted August 29, 2011 Got stuck after the blue key door/cube. There were some HOMs on the rising stairs. The inescapable pits were annoying. 0 Share this post Link to post
Memfis Posted August 30, 2011 Vexation2 in 34 seconds: http://www.mediafire.com/?w62mjuacsysloab 0 Share this post Link to post