Nasesrtyhcfhk Posted August 30, 2011 I've noticed very little discussion about the Doom 2 Expansion wads; "The Master Levels" which contains 20 wads made by members of the doom community at the time. So, What's your opinion on the pack? Which is your favourite .Wad, and Why? My favourite is Virgil.wad because I love challenging levels that use marble+blood textures. 0 Share this post Link to post
Horus Posted August 30, 2011 TTRAP (Trapped on Titan) edges it for me. I like the architecture and difficulty of Jim Flynn's maps, and this happens to be one of his maps not so bad on the puzzle front (Mines of Titan for example is an awesome map ruined by switches hidden in such obscure places it is so difficult to find them). The difficulty is just right I'd say and not too difficult unlike Black Tower. VIRGIL is easily my favourite of Sleep's levels on the Master Levels, though MINOS is also a good level. On the other hand Klie's levels I found distinctly average, they seemed half-assed. 0 Share this post Link to post
valkiriforce Posted August 30, 2011 Between Jim Flynn and Sverre Kvernmo's maps, Trapped On Titan, Mephisto's Maosoleum, Black Tower and The Express Elevator To Hell. I enjoyed all of them, though, except Bad Dream seems like something that was found randomly on idgames. I actually put all the levels together so I didn't have to put up with all those pistol starts and random map slot replacements. 0 Share this post Link to post
Nasesrtyhcfhk Posted August 30, 2011 spartacusuvw said: On the other hand Klie's levels I found distinctly average, they seemed half-assed. I thought ATTACK.Wad was pretty good, not great, but pretty good. 0 Share this post Link to post
Nasesrtyhcfhk Posted August 30, 2011 valkiriforce said:I actually put all the levels together so I didn't have to put up with all those pistol starts and random map slot replacements. Did you put the maps into any particular order? 0 Share this post Link to post
kmxexii Posted August 30, 2011 So far (not having played Kvernmo's works) it's probably Trapped on Titan, though I like Vesperas as well. They're all good stuff. Klie usually gets a bum rap because his maps are tiny and kind of easy but he was mapping for his busted-ass computer (he mentioned that he got into WAD editing by retexturing maps with less variation so that they would run better). They're not unplayable, though, and the small size lends itself to a different playstyle that would piss most players off in the middle of a longer map (like MAP08 of his BF_THUD!). ATTACK is actually a Willits/Chasar composition, not Klie. 0 Share this post Link to post
Horus Posted August 30, 2011 SeanWJF said:I thought ATTACK.Wad was pretty good, not great, but pretty good. I liked Attack, but that was by Tim Willits, not Klie. EDIT: Someone beat me to it, lol 0 Share this post Link to post
kmxexii Posted August 30, 2011 As an aside, I was looking at Dr. Sleep's guide to the original Doombuilder he wrote back in, what, '04? He uses a screenshot of his WAD directory which, funnily enough, includes LETHE.WAD. To which I can only say, HURRY UP ALREADY 0 Share this post Link to post
betabox Posted August 30, 2011 Dr Sleep? Oh, you mean the wanted man. I like Bloodsea Keep because it made (and still makes) people think it has black imps. 0 Share this post Link to post
Xaser Posted August 31, 2011 It's hard to choose. I like them all except MEPHISTO.WAD (I found it more cryptic than MANOR.WAD, even), but if I have to choose it'd probably be... Garrison? Maybe? But then TTrap is awesome too, and then... I could go on and on. >_> 0 Share this post Link to post
valkiriforce Posted August 31, 2011 SeanWJF said:Did you put the maps into any particular order? MAP01: Attack MAP02: Canyon MAP03: The Catwalk MAP04: Subspace MAP05: The Fistula MAP06: The Garrison MAP07: Mephisto's Maosoleum MAP08: Paradox MAP09: Subterra MAP10: Bloodsea Keep MAP11: Black Tower MAP12: The Combine MAP13: Titan Manor MAP14: Trapped On Titan MAP15: The Express Elevator To Hell MAP16: Virgil's Lead MAP17: Mino's Judgement MAP18: Nessus MAP19: Geryon MAP20: Vesperas MAP31: Bad Dream This was the best order I could do for vanilla compatibility. I also threw in the title screen someone made in some other thread some time ago. 0 Share this post Link to post
Dragonsbrethren Posted August 31, 2011 Been a while since I played any of the Master Levels, but I remember liking Bloodsea Keep the most out of all of them. 0 Share this post Link to post
T-Rex Posted August 31, 2011 I honestly thought Chris Klie's maps were ok. Sure they may be short and may not show anything special like most of the other maps in Master Levels, but I found them to be fun and they tend to be clever at times. 0 Share this post Link to post
DoomGater Posted August 31, 2011 It's been a while since I played them all and as far as I can remember, TEETH was my favourite level. BLACK TOWER was great, too but maybe a little bit ehhh challenging...;-) BTW: some years ago I made a small frontend to start the single wads in the right order. It's windows only and not such a great bit software, but maybe it's useful for one or the other. http://doomgate.de/content/files/malese/index.html 0 Share this post Link to post
lupinx-Kassman Posted August 31, 2011 I always sort-of took Playstation Final Doom's masterlevels order as the most official order for the wads, even though Final Doom did not include all of the maps. Since I don't remember all of them too well, I will choose the one that sticks in my mind with the most clarity: Attack. I remember enjoying all of the ones I played for the most part though. 0 Share this post Link to post
hardcore_gamer Posted August 31, 2011 To be honest I think the Master levels are easily the by the far worst official Doom release of them all. I found almost all of them to be just boring as hell and not very well designed. Though to be fair I have only really played the levels that came with the PSX version of Final Doom. Paradox, Subspace and attack were pretty fun. Almost everything else however was either really mediocre or boring. 0 Share this post Link to post
yuri04 Posted September 3, 2011 well i have to choose attack, because it is the very first level i played on psx doom after years and years i hadn't seen doom. and as i didn't use to play it on pc because i was too young (my dad and uncle used to9 it is also the first map i completed :) 0 Share this post Link to post
Brewtal_Legend Posted September 4, 2011 valkiriforce said:MAP01: Attack MAP02: Canyon MAP03: The Catwalk MAP04: Subspace MAP05: The Fistula MAP06: The Garrison MAP07: Mephisto's Maosoleum MAP08: Paradox MAP09: Subterra MAP10: Bloodsea Keep MAP11: Black Tower MAP12: The Combine MAP13: Titan Manor MAP14: Trapped On Titan MAP15: The Express Elevator To Hell MAP16: Virgil's Lead MAP17: Mino's Judgement MAP18: Nessus MAP19: Geryon MAP20: Vesperas MAP31: Bad Dream This was the best order I could do for vanilla compatibility. I also threw in the title screen someone made in some other thread some time ago. Do you have a link to the title screen you used? I'm curious to see what it looks like and what kind of quality it is. 0 Share this post Link to post
Nasesrtyhcfhk Posted September 4, 2011 I think I seen it on this forum before, not sure where though. EDIT: Found the thread http://www.doomworld.com/vb/doom-general/55423-master-levels-and-no-rest-for-the-living-titlepics/ 0 Share this post Link to post
valkiriforce Posted September 4, 2011 Brewtal_Legend said:Do you have a link to the title screen you used? I'm curious to see what it looks like and what kind of quality it is. It's the one Scalliano put together on that thread SeanWJF posted. 0 Share this post Link to post
Brewtal_Legend Posted September 5, 2011 SeanWJF said:I think I seen it on this forum before, not sure where though. EDIT: Found the thread http://www.doomworld.com/vb/doom-general/55423-master-levels-and-no-rest-for-the-living-titlepics/ lol. That's the thread I started. The one Scalliano posted is definitely crisper and clearer than the one I posted in the first post of that thread. It would be cool if there was some way to make zdoom randomly cycle through a few different title pics when starting it up. I have a few different custom title pics I've made but ended up making the master levels a selectable episode instead of a separate wad to be loaded so I took off the master level title pic. I like the way the No Rest For the Living title pic I made came out though. @Valkiriforce: Did you use the custom intermission screen I posted for the master levels too by chance? Just curious if anyone got any use from it. 0 Share this post Link to post
valkiriforce Posted September 5, 2011 Brewtal_Legend said:Did you use the custom intermission screen I posted for the master levels too by chance? Just curious if anyone got any use from it. No, I didn't get that far in the thread at that time (or it just wasn't posted yet) so I didn't know there was one. 0 Share this post Link to post