Kaiser Posted September 21, 2011 A heavily modified version of CodeImp's Doom Builder to support Doom 64 modding has been released. Full details on the editor and tutorials can be found in the discussion thread. 0 Share this post Link to post
Gez Posted September 22, 2011 Ralphis said:Really sweet. Double Impact 64?!!? Quadrosexagesimal Impact? :p 0 Share this post Link to post
MajorRawne Posted September 27, 2011 I wasn't a fan of the original D64 but the enthusiasm Doomworld members show towards it has made me want to try the Absolution TC. Doom Builder is awesome, so this is going to be a really positive step forward. 0 Share this post Link to post
esselfortium Posted September 27, 2011 MajorRawne said:I wasn't a fan of the original D64 but the enthusiasm Doomworld members show towards it has made me want to try the Absolution TC. Doom Builder is awesome, so this is going to be a really positive step forward. The old Doom64 TC is effectively obsolete. Doom Builder 64 is actually for use with the Doom 64 EX source port, which accurately clones the original game engine by way of some intense reverse-engineering effort on Kaiser's part: http://doom64ex.wordpress.com/ 0 Share this post Link to post
DeathevokatioN Posted September 27, 2011 Ralphis said:Really sweet. Double Impact 64?!!? No how about you do a Darkening E2 themed Double Impact? :) 0 Share this post Link to post